Not sure that's going to continue to be an issue going forward. Google wants to lock out indie devs, sounds like (after making sure to get Apple in trouble for doing the same ofc) - so pretty soon there might only be OSs with decent file size limitations left to worry about. :shrug:Book 1 is complete. but the story will continue into book2. (To keep the filesize under 2Gb)
lol please don't. There's too much compression on the webps already!The Accidental Master [v1.0.0] [Network 34 Games] - Compressed
That's not until 2027 outside of brazil and a few other unlucky countries that get the "preview" next year. And only for people who buy the latest phones. Taking away sideloading from existing phones would probably be enough to get all the CEOs lynched... As the MC said, that's a problem for future me!Not sure that's going to continue to be an issue going forward. Google wants to lock out indie devs, sounds like (after making sure to get Apple in trouble for doing the same ofc) - so pretty soon there might only be OSs with decent file size limitations left to worry about. :shrug:
In a way, I'd kinda like to see it go... more because the filesize limit means i cant include as many animations etc. would be nice to be able to do more with that, but video files make number get big. so have to limit them. And not having to worry about keeping everything below 2Gb will definitely open up some options for other Davs too.Congratulations on completing the first part, Ara! The renders are certainly improving release to release and the previews of chapter 6 are looking even better.
lol please don't. There's too much compression on the webps already!
That's not until 2027 outside of brazil and a few other unlucky countries that get the "preview" next year. And only for people who buy the latest phones. Taking away sideloading from existing phones would probably be enough to get all the CEOs lynched... As the MC said, that's a problem for future me!
Keeping the filesize down helps with distributing as well. Every update you have to upload everything unless you go through a lot of effort to produce, test and distribute self-contained update patches. Very few games do that. I can think of Tribulations of a Mage off the top of my head, maybe a couple others here and there.
So resetting once and a while makes it easier for everyone.