Currently editing game data to remove vision block effect when facehugger or tentacle mask latch on player face, through modifying project json.
Any ideas how to remove the blind effect?
Also, any ideas how to disable the brainwash effect while a tentacle mask latching on player face?
Update:
Finally found a way to remove the dark effect when a facehugger or tentacle mask latching on player face.
1) Go to the resources then img folder.
2) Copy paste 011 somewhere outside img folder and rename it to 330
3) Before copy paste it, remember to make a copy of 330 just in case
4) Copy and replace file 330. Voila, no dark effect when a facehugger or tentacle mask latching on player face.
Now just need to figure out how to disable the brainwash effect while a tentacle mask latching on player face.
Any ideas how to remove the blind effect?
Also, any ideas how to disable the brainwash effect while a tentacle mask latching on player face?
Update:
Finally found a way to remove the dark effect when a facehugger or tentacle mask latching on player face.
1) Go to the resources then img folder.
2) Copy paste 011 somewhere outside img folder and rename it to 330
3) Before copy paste it, remember to make a copy of 330 just in case
4) Copy and replace file 330. Voila, no dark effect when a facehugger or tentacle mask latching on player face.
Now just need to figure out how to disable the brainwash effect while a tentacle mask latching on player face.
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