- May 26, 2018
- 371
- 728
Yeah? try searching for games rebooted into unreal, unity, or other gaming platforms (Renpy to those), and read how the games are further fucked up, bug ridden, excessive time between updates, and eventually abandoned. The record speaks for itself.Unreal a fucked up complaint riddled engine? I guess you better tell that to big gaming studios then...
The fact he has to abandon most of the prologue (within the main part of the game - according to his Patreon post - is the first sign it is - basically - going down hill; the fact we can't get ANY kind of recent update with significant plot progression, storyline advancement (except about 5 to 10 minutes worth of update material dealing with only 1 or 2 characters within the game (and that at a ridiculously bare minimum);then him "experimenting with another game engine" before he's even finished this one, further delaying his minimum update BECAUSE OF THAT EXPERIMENTATION; really does not give much hope for the completion of the game, much less any significant advancement within the game.
I admit - from my own opinion and perspective -the prologue was MUCH BETTER - than the storyline in the main game; the settings were better, and the progression and advancement of the storyline was better. As it stands now 4.0C really added nothing to the game. No new plot points; no new added storyline, no new "merging of the prologue" with the current storyline. Instead, he adds new characters (which you can't even interact with, or pretends to add new events with only one or 2 characters (without resolving previous plot points, thereby basically breaking the game and making it both a drag toplay - and not really worth downloading the updates or PLAYING the game.In short - it is fucking boring, and getting more boring after every "update".