Unity The Bindmancer [Build 2023-05-12v2] [Caroo]

4.00 star(s) 5 Votes

Ionenschatten

Newbie
Nov 7, 2017
38
13
Angery!
I played a massively outdated version it seems I just downloaded here.
Does that mean my playtime was for nothing? Aw man.
 

yilkin

dl.rpdl.net
Donor
Feb 23, 2023
8,509
4,596
TheBindmancer-2023.05.12v2
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The Imp

Newbie
Aug 12, 2018
33
41
View attachment 1510542

Overview:
The Bindmancer:
you play as a hero who enters into a ever shifting dungeon of delights in order to save heroes who fell to the traps and dangers that lurk within!​

Thread Updated: 2023-07-27
Release Date: 2023-05-12
Developer: Caroo - -
FYI = its on steam so remember to add a steam link
 

Szadek96

Newbie
Oct 19, 2017
27
63
A few things bug me playing this game
1) some things just never seem to spawn in the random map generation. I literally never saw the prisoner trapped in a door again after the scripted first encounter despite grinding all the way to level 32.
2) during that grind I encountered missing walls no less that three times. The wall collision works on one side, but both the texture and actual move blocking are missing on the other, which let the player freely walk onto the walls and entirely out of the intended play area.
3) the level up screen shows changes in various garments that should be visible in various scenes, but as far as I can tell they make precisely zero difference to any graphics.
4) I literally cannot find anything to spend gold on. I don't just have excessive gold. I have done literally everything I have been able to find any indication of existing, and NONE of it took gold.
5) The current available player progression massively exceeds the needs and available resources of anything short of simply repeating levels for no other purpose than to level up. I played every level close to 10 times wiping out every available enemy to reach full progression. Even maxing out a single skill requires more than one play through.
6) the logic of relationships around enemy death animations is frustratingly inconsistent. Some enemies will drop items and allow movement through their space immediately upon hitting 0 HP, others only allow movement and delay dropping items until the animation is finished, and still others maintain their movement collisions and delay dropping items until the animation completes. This inconsistent behavior can leave players stuck unexpectedly and when dealing with multiple enemies that can be costly.
7) the pacing of movement commands if often frustrating. Moving into a space and then turning to face an enemy in order to attack takes painfully long with how critical those timing windows are for combat in this game, and the game loves to put mimics in alcoves off of 1 wide paths in certain rooms. My solution would be for movement commands that result in changing direction, but not actually changing the player's space should not trigger the lockout time for attacking and movement.
8) when upgrading prisoner capacity the upgrade only takes affect once either starting a new level or placing a captured cultist on a device. If neither of these things has happened a newly defeated cultist will be automatically released despite having an empty slot in which to capture them.
 

MoreNow

Member
Nov 25, 2017
296
419
i have to admit, for all the beautiful animation and art style, even though its way too "fury" - the game mechanics suck. the gameplay sucks. i find it pointless to attempt to reach level 3.

boring.
 

Rat-attack

Member
Aug 18, 2020
317
222
Oh dang boss fight....hopefully this makes their development faster and easier as they've probably got the 1st level fully done so it's copy and pasting those basics and then adjusting them for gimicks of that level, like boss fight differences if not completely different ones, new enemies, different ways of releasing prisoners and probably new traps. Unless they decide to change up how the entire game plays....or they switch engine as unity I recall is easy to get the basic design going and just alter that to make new levels or variations of stuff. So H-animations, models and CG's are maybe the lions work till the second boss fight.

At least that's my take.

EDIT: I've reuploaded it to pixeldrain:
 
Last edited:

MrNibbs

Newbie
Dec 15, 2017
46
47
Anyone got a save for unlocking all the gallery stuff? I just cannot be arsed grinding to unlock them all.
 

Torinir

Member
Jun 12, 2017
242
233
Game update is out for 12/22. Looks like Caroo made the game more keyboard-only friendly.

Kemono link hasn't changed, just that the post was updated.
 

Porn Pleb

Active Member
Jun 23, 2019
537
378
Game update is out for 12/22. Looks like Caroo made the game more keyboard-only friendly.

Kemono link hasn't changed, just that the post was updated.
kemono is sort of fucked right now because they are moving across servers. might take a few months so expect slow updates from there until they finish
 
4.00 star(s) 5 Votes