- Aug 30, 2016
- 1,548
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File "renpy/bootstrap.py", line 331, in bootstrapEdit: The new code is not playing well in every instance, I've found with testing I have to launch the VN a second time if the stats don't seem to have updated.
So if you aren't seeing the enhanced stats, reload the game and your save again.
My mod only changes 3 lines in 1 file and just increases the stat rewards for the very first set of choices.
In the first set of choices, the reward is the same no matter which of the 3 you pick.
OK, so I just finished updating for 0.93, it should be fine, let me know if there is problems.
Updated for v0.93
Just since I saw a few asking for cheats;
This will boost the 10 stats on the left side of the character panel. [the stats that can't be changed in the save editor]
If you want to change your money, power, control or energy that can be done via; saveeditonline.com
This should be compatible with the WT mod that is already available.
It will need to be updated with each new version though I think.
Obviously drop the "game" folder from the .rar file in your main "The Bite Revenant" folder.
Here are the stats that are supposed to change with this mod.
View attachment 3264379
renpy.main.main()
File "renpy/main.py", line 560, in main
renpy.game.context().run(node)
File "game/Scripts/Scripts/defines/defines_choices.rpy", line 244, in script
default persistent.ChoicesData = {
File "game/Scripts/Scripts/defines/defines_choices.rpy", line 244, in script
default persistent.ChoicesData = {
File "game/Scripts/Scripts/defines/defines_choices.rpy", line 244, in execute
default persistent.ChoicesData = {
File "renpy/python.py", line 2269, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/Scripts/Scripts/defines/defines_choices.rpy", line 265, in <module>
persistent.ZOEY_APPARTMENT_AFTER_MEETING_ENJOY_IT: { editBaseAttribute: [ [ persistent.CONTROL, -1 ] ] }, # -1 control
NameError: name 'editBaseAttribute' is not defined