- Mar 28, 2017
- 524
- 327
Because with Ren'py, saves are not compatible through new versions.why couldn't the DEV make this in renpy
why ???? other renpy games work fine with old saves for as long as the dev don't fuck up somethingBecause with Ren'py, saves are not compatible through new versions.
I don't buy that, lots of developers write in ren'py and can manage to make save games compatible, it just takes a bit of planning before hand. This game is broken right out of the box, which is a pity because the renders look rather nice. I am not a big fan of these sandbox grind fests, all it does it make a little bit of content stretch out for hours and hours and hours. Waiting for a tiny new bit of content constantly repeating actions, bugger that for a game of soldiers, but at least the gui usually works, rather than this "5 click and maybe it works" messBecause with Ren'py, saves are not compatible through new versions.
Prepare for a simple technical explanation.why ???? other renpy games work fine with old saves for as long as the dev don't fuck up something
So where can we read about this magical engine (and see the code?) [Others] won't get as any further.Prepare for a simple technical explanation.
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However, this particular engine (on the contrary of Ren'py), is windows\android\SteamOS\MAC\Linux\browser ready, which means that game is 100% compatible with these platforms natively.
Yes instead of "skip skip skip - fuck - choice - skip skip skip - etc" we have click click click, nothing happens "click" ah something happened, then ignoring this major fault, we have grind grind grind, nothing happens, grind grind grind, still nothing happens, grind grind, 2 images, 3 lines of dialogue, and then repeat for an hourPrepare for a simple technical explanation.
With Ren'py you have to declare from the first version ALL the possible variables that could be needed in the game.
If you have a clear Idea (aka don't care about what patrons tell you), you go straight writing your limited number of variables, and use them.
If you want to create something expandable (like SummerTimeSaga - perfect example), everytime you add new content and insert a new variable Ren'py crashes and it requires a fresh start to "read" the new variables. heh.
Other monkeys uses random things like: var_1, var_2, etc. until var_9999 but that's not professional and leads the development into chaos.
However, this particular engine (on the contrary of Ren'py), is windows\android\SteamOS\MAC\Linux\browser ready, which means that game is 100% compatible with these platforms natively.
Of course, we are talking about point-click games, not "straight forward" visual novels like "skip skip skip - fuck - choice - skip skip skip - etc".
Oh, I was forgetting, that with Python(shit), if you make a single writing typos (even like a single more space): EVERYTHING could lead to a crash.