Listen, Michele. I have a lot of respect for you for trying to create a visual novel, which is something that takes a lot of time and effort. You're also older than me in the game development scene, so try to take this with an open mind.
First of all, I use Sims 4 just like you so I can understand some of the problems that you might face.
1-Trying using more CC (Custom Content) and mods for your images, since they really make a difference.
2-Don't cut your characters and use them as sprites, because they just don't... "blend in" with the background, per se.
3-Try putting your images in Photoshop or any other photo editing program, and do some color corrections and filters.
4-Stop using oil paint or whatever it is that makes your backgrounds look like...well this:
Just go for the "Raw" look, and refer to point 3.
5-Get a proofreader or a translator. Not being able to fluently speak a language (which is something needed for writing visual novels) isn't something to be ashamed of. But you could at least try to contact a friend or anyone that might be willing to help you out. I'm sure there are a lot of people on this site who appreciate your work enough to want to help you.
6-Don't work on multiple games at once.
7-Don't work on a game if you're not feeling like it. Cause if you do, the results won't be pretty.
These were some pointers that I thought could be of use to you, and trust me I mean no offense by anything I said.
I wish you the best of luck on your projects, Michele.
First of all, I use Sims 4 just like you so I can understand some of the problems that you might face.
1-Trying using more CC (Custom Content) and mods for your images, since they really make a difference.
2-Don't cut your characters and use them as sprites, because they just don't... "blend in" with the background, per se.
3-Try putting your images in Photoshop or any other photo editing program, and do some color corrections and filters.
4-Stop using oil paint or whatever it is that makes your backgrounds look like...well this:
Just go for the "Raw" look, and refer to point 3.
5-Get a proofreader or a translator. Not being able to fluently speak a language (which is something needed for writing visual novels) isn't something to be ashamed of. But you could at least try to contact a friend or anyone that might be willing to help you out. I'm sure there are a lot of people on this site who appreciate your work enough to want to help you.
6-Don't work on multiple games at once.
7-Don't work on a game if you're not feeling like it. Cause if you do, the results won't be pretty.
These were some pointers that I thought could be of use to you, and trust me I mean no offense by anything I said.
I wish you the best of luck on your projects, Michele.