- Jun 25, 2017
- 49
- 202
PM or @ one of the staff/mods.Who do I talk to to get marked as a dev, and/or update this post with new versions >_>
PM or @ one of the staff/mods.Who do I talk to to get marked as a dev, and/or update this post with new versions >_>
Stuff like that will be included in ending scenes. The main gameplay scene is designed to allow for a high amount of interaction options. Doing all that interaction stuff is kind of hard to manage cause there's a shit ton of animation chains.to bad that you only can enter and move no blowjob other thinks like anal/doggy/ride and all
I intend to release the music as a download once I commission a few more, sorry it's gonna be a bit of a wait X(. I can only afford one song per month ATM.Any news on the download link for the background music?
I'll have to look into that for builds, I would assume your best bet there is to play the web version on newgrounds for now.I think the game doesn't work on 32 bit os windows 7
"It's a man's obligation to stick his boneration in a woman's separation, this sort of penetration will increase the population of the younger generation."
XDXDXDXDXDXD
Brilliant line. Color me intrigued.
Only difference between the current web version and the windows version is specific control over post processing which disabling them all should improve performance. You can find the windows version onso... have any new version file to download for play on windows??
idk what kind problem on the web version but fps is low as crap
Sorry, last month I was dealing with a death in the family, so both the project and my client work got put on hold for a bit. Right now i'm trying to catch up with client work then things will go back to their normal pace. Work has been done though, just not organized into a proper release. There's been programming stuff, and some new UI stuff, but in the end I kind of have to be the one to put it all together.its been quite a while since the last release, anyone have any details on the next release? if any at all that is...
Even with the dialogue system in place i intend to keep this text as a dialogue choice XDI literally only downloaded it because of that line. I'm going to quote this until I die.
did they remake it? you can get version .04 already but you are saying version 0.20 is out?game updated recently on their patreon anyone got 0.20?
I cant find on their patreon where they said that. (did they remake it? you can get version .04 already but you are saying version 0.20 is out?
EDIT: oh i see, it is a whole new build with tons of new features, but if i remember correctly and if i am reading this right they will release their newest build to the public a week after it releases for patreons. so just wait a week and you got it.
Hey guys, we're going to try and keep regular with updates here, at least announcing development updates even though we're not releasing public builds yet until things are more stable.
But if you want to play early builds and preview new featuresYou must be registered to see the links, a mere 1$ gives you acess to builds!
This announcement was a couple weeks ago so some of this may be stated in an out of date manner as it's already been done (like hiring a writer). You can find theYou must be registered to see the linkson Patreon too!
Whats in this update?
Whats next?
- Leg positions added! You can now use "Legs Up" and "Legs Together"! At the moment they transition instantly, if this transition becomes an animation depends on future plans but I consider that polish thing for now. Handling that would be a complicated solution and I would rather bring more features instead.
- Mouth animations are fully dynamic! This is in preparation to implementing "Arousal Levels" and voice acting. While it might seem mouth animations have been toned down (they're also using new sprites) it's only that for now you're stuck at arousal level zero. In the next update either through interaction or a testing button you'll be able to increase Naomi's arousal and change how she responds to your actions, and even how she looks!
- FRECKLE ENHANCEMENT! Some people actually thought I removed Naomi's freckles, this was unacceptable so they've been enhanced >:O.
- Dialogue system revamp! Right now the dialogue system as been virtually rewritten to support new features (multiple conditions, greater than less than, etc), but you won't see them in this update, unfortunately dialogue won't display for now as things need to be finalized. Sorry for this but expect it to comeback with avengeance in a future update.
- Possible performance improvements! I fixed some things i disabled in previous builds, performance might be better now, but this mostly matters for when we return to web and mobile builds. But if you have a low end PC let us know if things are better!
- Graphics settings added (previously only in web and android builds), if you're on a low end PC and the post processing gives you issues, they can now be turned off in the settings! This was originally only released for Web builds and the lowkey android release you can find on itch.io (which is buggy as fuck but people asked for it).
- As mentioned before there's a major UI update coming which makes interaction and dialogue perpetually visible. Along with adding some new icons I think you'll enjoy! Here's another small preview of that...
- Arousal level implementation, everything is ready for arousal levels. Once implemented depending on what you do to Naomi her arousal will rise causing her expressions, appearance, and dialogue to change. This will display some dormant and new assets i've been dying to show you guys!
- New ending scene. I'll be working double time to bring you guys a whole new scene but I need dialogue completed along side it. As i work to hire someone i'll be trying to balance my time effectively.
- Dialogue revamp, in a future update dialogue triggers will be more clear and consistent and also more varied. The revamp is done, implementation is required by MiNT...But if you've been
You must be registered to see the links, I need to watch Konosuba first. :<- Project overhaul, MiNT has learned some new tricks thanks to his client work and wants to clean up our project file (it's got a lot of bloat from experimenting honestly) and bring the project to Unity 2018.2. Given we need writing and some new scenes done we'll be getting this done asap while that other stuff happens. This is also aimed at improving our dialogue system, touch input, camera control and general UI navigation further.
Also for anyone curious about the mention of the Naomi 3D project, you'll find a character model preview here.While this outline focused mostly on The Couch it includes plans for other projects too that should come out around a similar time frame.
As you can see the objective for the next main build release is with the lovers route added meaning the full gameplay loop would be possible. For now any ending you get that's not the lovers route will likely display some kind of coming soon screen.
The goal for this release is the end of this month baring any issues with the route triggering system, at the very least though expect theYou must be registered to see the linksto be animated and implemented.
There will be a build release soon featuring most of the new UI for you guys to test out.
The Couch Public Release v1.0.0
My objective for the next public release is honestly what i would consider a complete game. A great ending, a good ending, a average ending, a failure ending. I'm mostly interested in getting a more complete experience out for public releases so people can expect quality when we release things.
While I may do a public release before the "casual" route, the casual route implementation is the true completion of the game.
The Future
As mentioned in the outline image, the future of the couch depends on a variety of factors. For now our goal is getting what we would call a complete game out there so everyone knows what we're about.
But still we need to determine if just the patreon income is enough to keep us going releasing further updates for free. Or even Steam or placing a fee on any future updates is more ideal to further expand the game. In that scenario the version of The Couch released on newgrounds and for free onYou must be registered to see the linkswill be the final free version, and all future updates will be patron only, and steam/paid only. Adding more routes, adding non-story related content to the "free mode" including new sex interaction, backgrounds, and customization of Naomi changing outfits or hair style or adding puppy ears and such.
Beyond that is determining which projects we'll focus on, with a game set for a new character called Peislee, and Naomi's 3D game. Where we go will depend on a variety of factors. Naomi's 3D project has major implications expanding the ground work of The Couch to something larger (from a couch to a room). And Peislee's project would just be more of The Couch with a new character.
I'd appreciate any feedback on this, or the outline, but expect some polls in the future on different things.
Thank you for your patience and support!
~sacb0y