VN Ren'Py The Couple [v0.1 Alpha] [Demetos]

HPZAT

Active Member
Mar 9, 2018
578
621
Every multiple protagonist game you can find on this site has some sort of NTR whether it is optional or mandatory.
Well if you're one of those guys who see ntr everywhere but single male protagonist games (including harem games, which is pretty funny), I guess so. (E.g. Alenja's Adventures is a multiple protagonist game and I can't find any ntr in it, but I'm sure that someone can. )
 
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esoom

Well-Known Member
Sep 6, 2017
1,062
1,258
You can tell this is gonna get depraved from the first preview image.
 

DarkDaemonX

Engaged Member
Mar 31, 2020
2,426
2,667
I've got a bit of a problem interpreting the tree exactly.
The scenario is that the two participate in a sex workshop that plans on rotating partners after a day. But if they consent, participants can opt out of rotating and keep going on together. The couple discusses this option on the "harmony path". I expect this harmony route to keep them out of the rotations. I don't mind a bit of cucking, but don't like cuckfests either. I don't see this game going down that path though. If the couple decides on sticking to the rotating plan, it's more like sharing, as it's consensual.
If they're in rotation, at least the male MC gets action too, right?
 

gregers

Forum Fanatic
Dec 9, 2018
4,771
6,103
Seems like its gonna have a bit of everything with multiple paths. good/evil/corruption etc, will come back when planned tags is added and more info in general about the game is provided.
From devs blog
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with a slightly expanded decision tree that goes more into the various routes (five main paths, apparently). Still seems to me like the weight of the game will be on femdom, cucking, and sharing, but not exclusively.

PrologFull.png

The Couple Update 01

— by in

I have written probably 98% of the “Prologue” – all together a little more then 100,000 words.

The decision tree expanded a bit:
PrologFull.png

As you can see, nearly all decisions take place during the first day, the rest is story telling only. Each color represents one path to take. The player can decide between 5 different paths.

These paths will set the “mood” of the main game.

I did not want too many decisions… I did not want too fine tuned characteristics.
The two main characters will start the game as a couple… the prologue defines their basic relationship.

The main moral paths are now:
  • “Harmony” (green)
    They have their ups and downs during prologue, but in the end Ina and Ani are solid. They are in love and neither of them is thinking of any kind of betrayal or other partners.
  • “Little Harmony” (yellow)
    Ina is a stuck up upper class, who really only accepts Ani after he proves to be intelligent. They are in the workshop to learn about sex – and she tries other men and sees Ani as one of many…
    She is pretty emotionless and straight forward.
    She develops feelings for Ani… but only recognizes them nearly too late… after she sleeps around and cucks Ani during her femdom session.
    Ani is about to leave… when she begs him to stay.
    Ani likes being controlled, Ina likes being in control.
    In the end they appear to be pretty solid in this…
  • “Ani survived chastity” (orange)
    A path that unfolds late… Ina is trying to make Ani her slave…
    After Ani is put in “eternal” chastity… he manages to get rid of the cage… just in time before he truly would be condemned.
    Despite of that… he still likes/loves Ina, who also really likes him… she just wants to have him for ever secured…
    Ani gives Ina some of her own medicine (fucking around… cuckqueaning Ina…)…
    Ina… then begs Ani to stop and to partner up.
    Ina asks Ani to be her boyfriend…
  • “Ani is evil” (red)
    After Ani is put into chastity… and Ina is about to have him transported to his eternal enslavement…
    Ani can successfully convince Ina… that he will be the partner – REAL partner – she always dreamed of.
    Ani converts to be evil… and they put plans in action to each punish the previous sex partners of the other.
    They will be an evil and utterly ruthless pair… which (at least now) totally trusts each other.
  • “Ani & Ina – Fun” (blue)
    They partner up – but each of them are open to have sex with other partners.
    In the end it becomes more and more apparent, that Ina considers them to be “better” humans… and the lesser ones only exist to be used as tools… and to their advantage.
    Ani does not fight these thoughts.
Note!
“The universe” – is not a constant among the different paths!
In one path Ina for example might be a virgin… in other paths… she might not. Players can not assume things learned in one play through to be consistent with a play through in another path!

Very little writing in the different paths is reused – there are some passages that are reused – but not many.

Some more story snippets:
InasBlunder-834x1024.png

Another:
Evil1-723x1024.png
 

Bonerhat

Newbie
Dec 2, 2018
42
276
Welcome back, nice to see you making another game.

Too short for a review, though your renders are of course much better here than previously, but some critiques and suggestions for this one:
  • Cut all the content that doesn't have renders ready for it yet, this is your future content and shouldn't be being spoiled. I know you're primarily a writer, but gotta get in the mindset that renpy games are visual-first versus twine which was text-first. Release content as it's fully ready.
  • I saw from your blog that you're getting overwhelmed by the render demand, I'll say that not everything needs to be a render. Simple 2 character dialogue could be done with character portrait sprites if you wanna go for that style, and it massively reduces render demand.
  • Inline with above as an and/or, you can massively improve the game's visuals with more slight render variations; facial expression changes or slight gesture changes. Can massively buff your render count and liveness of the game while letting you reuse all your existing posing work.
  • Also avoid hanging on the same image for more than like 10 lines of dialogue or so. Even if it's just simple A/B shot reverse shot changes. DONT break the 180 degree rule when doing that though, you did it a lot during the sex scene and it's confusing to the brain.
  • Having the girl make a choice while the male is the current image on screen is confusing to the brain, should establish a more consistent standard for that since it's going to be a multiple protagonist game.
  • You way overuse ellipses ... It's something I do in my writing too. You could try using {p=1.0}{nw} or extend statements to control dialogue pacing instead. But otherwise, a classic comma is fine too.
 
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