- May 31, 2017
- 22
- 185
The core gameplay loop of grinding missions is a little off, though it makes sense that a rookie would need to bust his ass off to rise within the family and get some money. It fits in with the narrative but it's still a bit of a chore. I think it would be a great idea to put in some random events that have a chance of happening during missions, or just during specific missions, so that there is something to look foward to while questing.
Other than that, the story seems great. Characters are awesome and tri-dimensional, and it's fucking refreshing to see an MC that is not just a horny dude that plans on fucking everyone in the house right from day 1, and instead has actual, tangible reasons to want to aproach the people of the house. And the situations MC has been in so far are also mostly really really good. The interactions with Luna are fantastic, mostly because of how good a character she is. Gracie and Isabel kinda feel a little too cliched, though they've been solid for what they are, and I can't wait for Cordia content.
All in all, great game, can't wait for updates =D
Other than that, the story seems great. Characters are awesome and tri-dimensional, and it's fucking refreshing to see an MC that is not just a horny dude that plans on fucking everyone in the house right from day 1, and instead has actual, tangible reasons to want to aproach the people of the house. And the situations MC has been in so far are also mostly really really good. The interactions with Luna are fantastic, mostly because of how good a character she is. Gracie and Isabel kinda feel a little too cliched, though they've been solid for what they are, and I can't wait for Cordia content.
All in all, great game, can't wait for updates =D