*Warning long review*
TLDR:
From an objective standpoint the game is a solid 3/5, compared to other adult games on the market. However, I believe 3/5 reviews will be rare. The game has very subjective elements such as style of storytelling that are uniquely divisive.
Simply put, like food and music, you will simply have to try it yourself to find out if it’s a one or a five for you personally. Though, I will describe what makes me love it, and what might be worth criticizing to help you decide if it’s right for you.
Review:
TDF is an over-the-top unbelievably believable mafia story.
If you are a fan of unbelievable, fantastical fantasy worlds, where a pre-requisite to enjoying the world is suspending disbelief, you will love TDF.
If you prefer a down-to-earth drama, you might have a hard time enjoying it.
The main character is held hostage by a mafia family, due to unknown family-circumstances. Despite the obvious threat to his life, he remains fairly calm, and rarely attempt to find out more about his situation.
If you over analyze it from an overview, it feels ridiculous:
The main character gets a knife held to his throat by Luna, gets attempted poisoned during dinner, attempted murdered during a stay at a motel, witness Luna murder several people in cold-blood in addition to other atrocities.
Despite this he never fears Luna nor the family, and falls in love with her, Gracie and possibly Isabella.
The family has elite soldiers on roller blades and with flails, and law-enforcement seem non-existant. Luna, a small girl you easily carry has the killing capacity of a small bomb. Gracie defuses bombs with no training. You stop assassins, with similarly no training.
So yes, much like a Marvel movie, the world is ridiculous yet entertaining. Simply unbelievable, however the characters and their interactions are not.
No media to me has ever better portrayed the nature of getting to know someone. What makes them amazing, what makes them human and what we have in common.
It’s really difficult to write believable social interactions in this manner. We tend to turn them into simplified versions of reality when we portray them in media. The speed dating approach of asking questions to each other.
However, the much more real approach of naturally interacting with someone around you, and gradually growing closer is so hard to capture.
The characters all talk, act, behave and move in a different way. It’s not only what they say that is different, but the way they say it, and otherwise communicate their thoughts and feelings.
F.ex: Luna has an amazingly, again border-line unbelievable back-story. (Though closer to reality than I am comfortable with). However, even if we never found out her back-story, she would be extremely memorable and loveable. Because, unlike characters that are bland until given a back-story, Luna always acts like an unique individual. The back-story simply explains some of how she came to be, it isn’t how we truly get to know her.
We get to know her through her actions and dialogue. She teases her sister, she makes fun of her, she fights with her, yet is always there when she needs her. Always worried when something Is important to her sister, when she isn’t looking.
She makes fun of you, occasionally threaten you, however when you treat her nicely she seems unsure how to react. When hugged she is clearly uncomfortable, yet appreciative.
Honestly, she is so well written and rendered that it’s hard to even describe how well done it is. And the other characters aren’t far behind. Gracie always acted smart and confident, yet timid, naive and awkward. Her backstory explains that, but is neither where you learn of it, nor where she shows it.
This depth even reaches characters such as the mother, the butler-like figure and the mc.
The «mother» of the family shows her love for her family in interactions with the butler multiple times, while remaining calm and collected in front of them. The butler has plenty of ironic humor to him, as well as a sharp wit that carefully plans from the sidelines.
However, even more than the characters, the interactions between them shine. The dialogue and banter feels natural. it feels like how you would truly treat people you love.
Many writers write social interactions between friends, like its a kid show. Everyone treats eachother with utmost respect and kindness at all times. That doesn’t feel like a true friendship. Real friends banter, tease and make fun of eachother most of the time, while occasionally giving eachother honest support when it’s needed. Most importantly despite giving eachother shit, we know it’s not serious, and that we would be there for eachother when shit goes down. That’s how it’s written in the deluca family.
Similarly flirting between the characters feel natural, with teasing and playful compliments, instead of a constant barrage of compliments and white knighting.
Are the characters violent psychopaths that in real life should be given therapy to process their trauma, instead of remain in a society filled with violence? Yes.
However, this is a game, and a world where people roller skate while shooting eachother. It doesn’t have to be thought of that logically, and play by reality’s rulebook.
And most importantly, the characters and their interactions are the most loveable i’ve experienced in any media. The Story could devolve into full on sci-fi with aliens, and I would still play it as long as the characters and their interactions remain consistent.
I love this game and can’t wait for more. If I were to add some more criticism, it would be to take more advantage of the visual medium. There is a lot of text, contra renders. Which is a shame, coz the renders are beautiful and I wish they complimented the dialogue more often. Especially with the new contracts. Render rewards are nice, but feel too much like collectables.
I would much rather have more moments like the one with stumbling onto the mafia chick in her backyard, where renders are more naturally integrated with the mission. Especially the one where you stalk a mafia family on your territory to their base with a date is brimming with potential.
To conclude, I love this game. I love the over-the-top silly plot. I love the characters, and I love the interactions and the world.
However, I can understand that it won’t be for everyone. I just hope that the developer/s don’t get discouraged by those it didn’t connect with, and finish their amazing game for everyone it did connect with (including hopefully themselves).
Can’t wait for more content now that the systems are in place. Good luck with future developments, and thanks to anyone insane enough to read this.