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Justaphase

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May 1, 2024
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I just hope there won't be forced NTR, I love the NTS stuff a lot more. I can overlook the flashback, but I'd prefer if we were given a choice. So far in the present it was handled relatively well.
I think it will depend on whether or not you decide to go with Kath and how far you have had Kath go previously. I still say that Pat can surely only be an NTR option as I can't see Luke ever being ok with Pat fucking Kath, unless his fetish or whatever is in the water has completely taken over his brain.
 

The Water Bearer

New Member
May 15, 2025
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Just show me a post of him you see to make false claims... When he said he will release soon, I think he REALLY meant it...
By false claim you imply he lied and said it on purpose : what FACT makes you so sure of such bad intention ? I see here only overthinking and paranoid guess from you...
I decided to trust this dev... Am I right doing so ? Who knows ?
So you admit that you have no idea whether he's being fake or not. When a dev keeps saying an update will release for over 4 months but it didn't. Then you have to think something is seriously wrong or they are lying, maybe both... Either way you can't treat your customers like that, constantly saying an update will be ready many times over the four months is deceitful (intentional or not)

What prevents a subscriber from leaving despite a dev to say the release will be available soon and only coming back when the release is actually out ?
Lend to the dev the intention to make subscribers think they must stay... Pfff... Delusional from you... Really...
Do you see subscribers to be that dumb and impressionable ??
If a dev says the update is coming soon, say end of the month and a subscriber believes him. Then of course they will sign up for that period if they want to see the update. This is not something to blame the subscriber for. This is the devs fault for not sticking to his word! This shows your biast to the developer with blind trust, which he has taken advantage of but you still say its ok. Now supporters know not to trust the dev

:FacePalm::FacePalm::FacePalm::FacePalm:
A second release is usually shipped soon after a previous one because first release may have bugs that needs to be fixed...
Lesson for you : Look at the version numbering X.Y.Z Bobbyboy uses for such releases... Y increments with releases, Z increments with patches and fix of a GIVEN release...
The content of a release few days after is the SAME as the content in first release (no additional pic or story addition).... just fixes (typos or bugs if any).
I did not played 1.7.2 just 1.7.1 for your information... Did you see a significant difference between those two versions ??
From the beginning, I always played the latest except for 1.7 and I never saw anything other than fixes...
That shows you do not know what you are talking about but do not worry, you will know what that means too with your game...
Completely misunderstood what i was saying! I said the dev releases each update after the day of the month when the previous one was. So people who are subscribing month by month will pay an extra month from when they first did, to see the new update - not a bug fix update, a brand new one. Dev gets an extra month payment every update by releasing it on a certain day after most supporters subscription runs out. He has done this every update for over a year. Has nothing to do with a bug fix update - maybe use another translation software to understand what people are saying. This is why its so hard to have a conversation with someone who doesn't know English well. They can't understand some things and go off on tangents that have nothing to do with the original statement.

My frustration ? what frustration ? :ROFLMAO:
YOU are the one that complain about the game AND the dev, not me... I am understanding with devs when they show dedication... There are plenty of other games to play here while this dev is developing his game : I wait and see...
I feel embarrassed of what ? You state as true about what are assumtions only... And you speak about common sense ? Come on...
You can convince yourself of whatever you want about me and the way I feel about those games and their devs, that won't make it real : I'll just tell you one thing, we don't know each other. That should be enough to make you think again when you speak about people you do not know... I hope...
No hard feelings though... ;)
I made a general complaint about the game and the dev. It is YOU who argued and replied to me. I was not talking to you or at you. You decided to say these things because you were angry and frustrated that someone would say someting negative about something you like. As you are paying for this monthly and have emotional and monetary investment to defend. You could have said nothing and left it or even not replied to me but said something separately in the thread. You chose to be the one that started this. Yet you blame me?

I tried to make you grasp some things... If you are stubborn about them, I cannot help you more...
People like you usually will learn about what I tried to make you understand, in a "painful" way... Sad...
You call me stubborn and delusional throughout your speech. Im pointing out things which should be common sense and warning signs to you and others. Believe it or not but I'm actually trying to help you. When there are so many issues that have been going on - it is you who looks the stubborn one to not realize. You are putting up more excuses than the dev! There is a saying - "It is easier to fool someone, then to make them believe that they have been fooled". Its up to you to see these things happening and make your own mind up. For now you have chosen to defend the dev for even things you say you're not sure of. Yet you admit that there is problems but you trust him. How long will that trust last when these same things keep happening... ? Devs must love supporters like you! Many people have been in your position and defended devs when they were paying them, being naive over excuses. Once you stop and realize devs have been taking advantage of supporters trust, like lots of us who have been around this genre for many years and have learnt the painful way, which I'm trying to make you not go through. You will eventually see yourself what is actually going on.You are trusting first and sceptical last. Where as I am the opposite, as I've seen this pattern before from many devs.
 

Bobbyboy48

Member
Mar 1, 2021
260
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So you admit that you have no idea whether he's being fake or not. When a dev keeps saying an update will release for over 4 months but it didn't. Then you have to think something is seriously wrong or they are lying, maybe both... Either way you can't treat your customers like that, constantly saying an update will be ready many times over the four months is deceitful (intentional or not)



If a dev says the update is coming soon, say end of the month and a subscriber believes him. Then of course they will sign up for that period if they want to see the update. This is not something to blame the subscriber for. This is the devs fault for not sticking to his word! This shows your biast to the developer with blind trust, which he has taken advantage of but you still say its ok. Now supporters know not to trust the dev



Completely misunderstood what i was saying! I said the dev releases each update after the day of the month when the previous one was. So people who are subscribing month by month will pay an extra month from when they first did, to see the new update - not a bug fix update, a brand new one. Dev gets an extra month payment every update by releasing it on a certain day after most supporters subscription runs out. He has done this every update for over a year. Has nothing to do with a bug fix update - maybe use another translation software to understand what people are saying. This is why its so hard to have a conversation with someone who doesn't know English well. They can't understand some things and go off on tangents that have nothing to do with the original statement.



I made a general complaint about the game and the dev. It is YOU who argued and replied to me. I was not talking to you or at you. You decided to say these things because you were angry and frustrated that someone would say someting negative about something you like. As you are paying for this monthly and have emotional and monetary investment to defend. You could have said nothing and left it or even not replied to me but said something separately in the thread. You chose to be the one that started this. Yet you blame me?



You call me stubborn and delusional throughout your speech. Im pointing out things which should be common sense and warning signs to you and others. Believe it or not but I'm actually trying to help you. When there are so many issues that have been going on - it is you who looks the stubborn one to not realize. You are putting up more excuses than the dev! There is a saying - "It is easier to fool someone, then to make them believe that they have been fooled". Its up to you to see these things happening and make your own mind up. For now you have chosen to defend the dev for even things you say you're not sure of. Yet you admit that there is problems but you trust him. How long will that trust last when these same things keep happening... ? Devs must love supporters like you! Many people have been in your position and defended devs when they were paying them, being naive over excuses. Once you stop and realize devs have been taking advantage of supporters trust, like lots of us who have been around this genre for many years and have learnt the painful way, which I'm trying to make you not go through. You will eventually see yourself what is actually going on.You are trusting first and sceptical last. Where as I am the opposite, as I've seen this pattern before from many devs.
Hey guys,

This post deserves a proper reply. A lot of valid points have been made here, and I haven’t really explained myself on this forum before, only briefly on Patreon and in private messages. So here’s my side of the story, for anyone who’s interested. I messed up with the last update for The East Block. No excuses. I just want to explain what happened and what I was thinking throughout the process.


Things started off late. The Halloween special, family matters, and the holidays set production back by over a month. I didn’t get into full swing until early January. At that point, I had the structure for all the scenes laid out and felt confident about aiming for a March release. That seemed reasonable. I worked hard, but each scene kept expanding in scope, more renders, more complexity, and it became clear I’d underestimated the workload.


I pushed the release estimate to April and doubled down. Even then, I realized the update was getting too big, I was already well past my usual 700–800 renders. So I made the call to cut a few scenes and focus on the core ones I felt mattered most.
But when I sent an early build to a few close friends, the feedback was clear: it felt incomplete. So I reversed course, added the cut content back in, and delayed things again to get the quality where it needed to be. By then, the update was nearly double the usual runtime, and the number of renders and animations reflected that. One of the final scenes caused huge rendering headaches, technical issues that wasted a ton of time.


By the third week of April, I had missed another deadline. My patrons were understandably frustrated, and I take full responsibility for that. I should’ve paused billing during that time, another mistake on my part.
When the update was finally done, I shared it with my testers. They loved it… but a couple of scenes were pushing the limits of what Patreon allows. I had someone I trust, who used to work on Patreon’s Trust & Safety team, review it. He flagged a few things that could be risky, so I played it safe and redid about 100 renders and several animations. That took four more days of nonstop work.In the end, the update landed at nearly 1,500 renders and over 80 animations, basically a double update. But that doesn’t excuse how poorly I managed expectations. I didn’t communicate clearly or frequently enough, and that’s on me.


Going forward, I won’t be giving estimated release dates unless I’m very close to done. I know people like to have a rough idea, but the best I can do is share progress updates, completed renders, coding milestones, etc. I’ll start doing that in my next dev log, which should drop in a couple of days.


If anyone felt misled or ripped off, I’ve always been willing to offer refunds and communicated this regularly once the delays started, and I’ve already processed about 20 for people who asked. Patreon has limitations on what I can refund and for how long, but message me and I’ll do what I can to make it right if you would like that. And for what it's worth, I have never purposefully timed any release with what the majority of patrons renewal dates are. They are all over the place and people subscribe and unsubscribe every day so doing that wouldn't make much of a difference anyway.


Lastly, I want to say that I appreciate this forum. The East Block would never have gained traction without the exposure I got here. I don’t have much time to engage because I’m focused on making the game and Patreon(where people are paying), but I do check in here a couple of times a week and read what’s being said, even if I can’t always reply. I appreciate anything that you guys have to say and I do what I can to accommodate things players want.

Thanks for hearing me out.

Bobby
 
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Justaphase

Engaged Member
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May 1, 2024
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Going forward, I won’t be giving estimated release dates unless I’m very close to done. I know people like to have a rough idea, but the best I can do is share progress updates, completed renders, coding milestones, etc. I’ll start doing that in my next dev log, which should drop in a couple of days.
This is definitely for the best. Hopefully then we can avoid some of the same old boring arguments and complaining in this thread.
 
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slightchance

Well-Known Member
Mar 25, 2018
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But when I sent an early build to a few close friends, the feedback was clear: it felt incomplete. So I reversed course, added the cut content back in, and delayed things again to get the quality where it needed to be.
I am glad you have close friends you can rely on to give you vital input to make the game better. It was a very good idea to listen to their complaints. Discovering caged people in your apartment's basement or watching someone getting their face bashed in are not your everyday occurrences. Your friends are right when they say those shouldn't be things a relaxing day on the beach can't fix!

Charlie don't surf.
 
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The Water Bearer

New Member
May 15, 2025
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Things started off late. The Halloween special, family matters, and the holidays set production back by over a month. I didn’t get into full swing until early January. At that point, I had the structure for all the scenes laid out and felt confident about aiming for a March release.
I see what could have been a hold up but still seems like 4 months was a very liberal wait. As you originally stated in a comment that the update would be ready in late January that was at the end of last year. That was a big issue since you now said - you didn't even get into gear until early January ?. How could you even comment that knowing you had barely got underway when that comment was made. Then saying it will be March when that date came and went. There are thousands of people that will take you on your word and paying for it, which means you have a responsibility to make it happen.

I have also seen the same result where this happens with other devs that fall so far behind in their schedule. They no longer announce release dates. That seems to be a cop out. Instead of gaining back the supporters trust by giving a deadline that they will work their butt off to meet, even if its a touch longer than what the previous timeframe was. They now say no more dates and they will release it when its ready. That is taking even less responsibility for your actions and gives you free range to take however long you want. Which in my view is the exact opposite of what should be done.
 

Justaphase

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May 1, 2024
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That is taking even less responsibility for your actions and gives you free range to take however long you want. Which in my view is the exact opposite of what should be done.
Responsibility for his actions? Get a grip. Also he already has free range do to whatever he wants, since he is the one developing the game. You have one choice, to support him or not.
 

mitchk809

Newbie
Feb 26, 2018
70
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Hey guys,

This post deserves a proper reply. A lot of valid points have been made here, and I haven’t really explained myself on this forum before, only briefly on Patreon and in private messages. So here’s my side of the story, for anyone who’s interested. I messed up with the last update for The East Block. No excuses. I just want to explain what happened and what I was thinking throughout the process.


Things started off late. The Halloween special, family matters, and the holidays set production back by over a month. I didn’t get into full swing until early January. At that point, I had the structure for all the scenes laid out and felt confident about aiming for a March release. That seemed reasonable. I worked hard, but each scene kept expanding in scope, more renders, more complexity, and it became clear I’d underestimated the workload.


I pushed the release estimate to April and doubled down. Even then, I realized the update was getting too big, I was already well past my usual 700–800 renders. So I made the call to cut a few scenes and focus on the core ones I felt mattered most.
But when I sent an early build to a few close friends, the feedback was clear: it felt incomplete. So I reversed course, added the cut content back in, and delayed things again to get the quality where it needed to be. By then, the update was nearly double the usual runtime, and the number of renders and animations reflected that. One of the final scenes caused huge rendering headaches, technical issues that wasted a ton of time.


By the third week of April, I had missed another deadline. My patrons were understandably frustrated, and I take full responsibility for that. I should’ve paused billing during that time, another mistake on my part.
When the update was finally done, I shared it with my testers. They loved it… but a couple of scenes were pushing the limits of what Patreon allows. I had someone I trust, who used to work on Patreon’s Trust & Safety team, review it. He flagged a few things that could be risky, so I played it safe and redid about 100 renders and several animations. That took four more days of nonstop work.In the end, the update landed at nearly 1,500 renders and over 80 animations, basically a double update. But that doesn’t excuse how poorly I managed expectations. I didn’t communicate clearly or frequently enough, and that’s on me.


Going forward, I won’t be giving estimated release dates unless I’m very close to done. I know people like to have a rough idea, but the best I can do is share progress updates, completed renders, coding milestones, etc. I’ll start doing that in my next dev log, which should drop in a couple of days.


If anyone felt misled or ripped off, I’ve always been willing to offer refunds and communicated this regularly once the delays started, and I’ve already processed about 20 for people who asked. Patreon has limitations on what I can refund and for how long, but message me and I’ll do what I can to make it right if you would like that. And for what it's worth, I have never purposefully timed any release with what the majority of patrons renewal dates are. They are all over the place and people subscribe and unsubscribe every day so doing that wouldn't make much of a difference anyway.


Lastly, I want to say that I appreciate this forum. The East Block would never have gained traction without the exposure I got here. I don’t have much time to engage because I’m focused on making the game and Patreon(where people are paying), but I do check in here a couple of times a week and read what’s being said, even if I can’t always reply. I appreciate anything that you guys have to say and I do what I can to accommodate things players want.

Thanks for hearing me out.

Bobby
I’m curious to what scenes you cut to appease patreon?
 

The Water Bearer

New Member
May 15, 2025
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Responsibility for his actions? Get a grip. Also he already has free range do to whatever he wants, since he is the one developing the game. You have one choice, to support him or not.
He has a responsibility to his paying supporters to get updates to them in a timely manner. He and everyone else knows this. Without them he wouldn't be able to still be making this VN. So I'm sure they'll love to hear you saying he should take as long as he wants while they pay for it! Simp harder mate or do you actually believe what you're saying ? It's people like you who excuse the behavior and make devs think they can take advantage of patrons.
 

Justaphase

Engaged Member
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May 1, 2024
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He has a responsibility to his paying supporters to get updates to them in a timely manner. He and everyone else knows this. Without them he wouldn't be able to still be making this VN. So I'm sure they'll love to hear you saying he should take as long as he wants while they pay for it! Simp harder mate or do you actually believe what you're saying ? It's people like you who excuse the behavior and make devs think they can take advantage of patrons.
Why are you so concerned about his patrons and what they do with their own money? It's quite literally none of your business.
Did I say that he should take as long as he wants? No. I said that you have one choice and one choice alone, to support him or not and you clearly never will so stfu about it, noone cares.
 

TonyMurray

Conversation Conqueror
Apr 8, 2024
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He has a responsibility to his paying supporters to get updates to them in a timely manner. He and everyone else knows this.
Actually, no, he doesn't. Only people who don't understand (or choose to ignore) how Patreon works think that. Of course both dev and Patrons will always want updates in a timely manner, but that's a really subjective thing in the first instance, and not actually a requirement in the second.
 

TonyMurray

Conversation Conqueror
Apr 8, 2024
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Does this game has a proper ntr and vanilla routes? It looks pretty good.
There is a vanilla route, but with a couple of things going on in the area the game is set, there are a couple of things that you can't get away from (for example seeing a flasher, or being forced/tricked into touching another woman's naked breast in the shower). The proper NTR route hasn't really started yet, so far it's all sharing-based activities, really.
 

The Water Bearer

New Member
May 15, 2025
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Why are you so concerned about his patrons and what they do with their own money? It's quite literally none of your business.
Did I say that he should take as long as he wants? No. I said that you have one choice and one choice alone, to support him or not and you clearly never will so stfu about it, noone cares.
Why are you so angry ? Is he your family or maybe lover ? Maybe you are him ? if you can't control your emotions over something like replying to a comment that wasn't even directed at you, then good luck in the real world. Seems quite strange you defending so hard for him to not take responsibility and have a deadline or timeframe for his updates? Enabling him to release the update whenever he sees fit. I actually do care about supporters being screwed over, I guess you don't. They are the ones funding the game and deserve to be treated right. Not left in the lurch and hoping for the best. Having supported a few devs and been left hanging I'd rather not have it happen to others if possible.
You need to get your priorities checked.

Actually, no, he doesn't. Only people who don't understand (or choose to ignore) how Patreon works think that. Of course both dev and Patrons will always want updates in a timely manner, but that's a really subjective thing in the first instance, and not actually a requirement in the second.
Well aware that patreon is donations, but supporters still have an expectancy to receive an update in a timeframe that has usually been done. People saying it's not a requirement just further gives devs the opportunity to screw supporters over. In fact many devs have a timeframe of release on their about page. Those that constantly miss their deadline usually end up deleting that section of their page lol. Terrible attitude from anybody who doesn't think that's important and devs to not make that one of their main objectives. Every dev should work to a deadline, they are being paid to make the game. If a dev has no consequences he has no responsibility.
 

TonyMurray

Conversation Conqueror
Apr 8, 2024
6,406
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Well aware that patreon is donations, but supporters still have an expectancy to receive an update in a timeframe that has usually been done. People saying it's not a requirement just further gives devs the opportunity to screw supporters over. In fact many devs have a timeframe of release on their about page. Those that constantly miss their deadline usually end up deleting that section of their page lol. Terrible attitude from anybody who doesn't think that's important and devs to not make that one of their main objectives. Every dev should work to a deadline, they are being paid to make the game. If a dev has no consequences he has no responsibility.
No, you've got it wrong. They're not being paid to make the game, you're closer with your opening, that Patreon is donations.
 

ding00000

Newbie
May 16, 2024
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But that doesn’t excuse how poorly I managed expectations. I didn’t communicate clearly or frequently enough, and that’s on me.


Going forward, I won’t be giving estimated release dates unless I’m very close to done. I know people like to have a rough idea, but the best I can do is share progress updates, completed renders, coding milestones, etc. I’ll start doing that in my next dev log, which should drop in a couple of days.
Ok so you acknowledged that you didn't communicate clearly or frequently enough and are trying to take accountability. By communicating less and not giving an estimated release date so people can't hold you accountable.

Imagine this being any other service, we're sorry your food came late. We'll fix this, not by giving you a better estimate or trying to do better next time ,BUT by never telling you when the food will arrive that way it's never late. ??????
 
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Bobbyboy48

Member
Mar 1, 2021
260
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Ok so you acknowledged that you didn't communicate clearly or frequently enough and are trying to take accountability. By communicating less and not giving an estimated release date so people can't hold you accountable.

Imagine this being any other service, we're sorry your food came late. We'll fix this, not by giving you a better estimate or trying to do better next time ,BUT by never telling you when the food will arrive that way it's never late. ??????
Well what would you suggest I do? I can’t foresee delays, technical difficulties, unexpected real life events etc. The only way I can accurately give a release date it to announce one when the update is essentially done. This isn’t my full time job, I work on this when I have time. I can announce when I would like to have it done, but that’s entirely a guess. I’m going to share my progress by providing actual completed work such as how many renders are complete and how much coding has been done and do this weekly in a dev log. I think this is the best I can do without promising something I may or may not be able to deliver. The fact is, I do this by myself and I don’t have anyone to rely on when life gets in the way or things go wrong. I think all things considered, this is the better approach.
 
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