Most games are unless someone posts it elsewhere.is 0.7.3 a patreon only release ?
Most games are unless someone posts it elsewhere.is 0.7.3 a patreon only release ?
When do you post here public version?Yep, it's true. I'm planning to fix this problem in the next release.
0.7.5 exists, but it's Patreon-tiered priority, and the dev also comes here so no earlier "release" to the public... as it usually goes. Probably will release in the next month or so, don't hold me to that.This 3d is dead?
Exactly. But such were the results of the poll. After all, everyone lost: for the team - serious extra work, for subscribers - two months of waiting, practically no new content. Maybe the only plus is the workout with DAZ .....Sorry, we've been working on a big rework of everything. And sort of learned a lesson about *never doing that* and how tiring it actually is to retread all your ground. (I really should have tied up this version and done, The Exhibitionist II or something).
That said, we're nearly finished, at least catching up where we got to. It's super close and I'm hoping to get it out the door, with a public release this month. At that point I'll start adding new content (however, the reworked edition includes a bit of new content).
The last two updates are just a replacement of old images with new ones. Generally, two new short events. The processing is up to half, so you have missed nothing. Two more months and we will continue where we stopped ....There have been several patron-only releases, from what I can tell without being able to read the actual posts on Patreon. The audience should always be concerned when the dev starts reworking a game. A huge percentage of those games never get going again.
Epiphany should, IMO, release the un-reworked latest version to the public, to keep peoples' attention and possibly increase the number of patrons (only 35 so far). Only 35 people have seen anything since October 2022 since all Patreon posts are for patrons only.
"nearly finished", they said, "public release this month", they saidThat said, we're nearly finished, at least catching up where we got to. It's super close and I'm hoping to get it out the door, with a public release this month. At that point I'll start adding new content (however, the reworked edition includes a bit of new content).
u release 0.8 today and plan make it publik in a week, but here still 0.6. Maybe u drop 0.7 today for us? )It was a mistake to change the render engine - that really caused a long pause while everything was redone. But I've got a release out today that gets us close enough to where we were and adds a few things. Unfortunately it misses the office stuff, but it gets us back on track.
I will release this publicly on 10th April.
This all butted into a slow painful house move for me, but I don't want to make excuses. I wanted to get releases out sooner. My hope is that I can now go back to a regular schedule.
I'd love to do an interim release, but I think it would be a disappointment because of how much is missing from it that we added back in the new. It would probably be nicer for everyone to get to the 0.8.* release. I promise it will be worth it.u release 0.8 today and plan make it publik in a week, but here still 0.6. Maybe u drop 0.7 today for us? )
new engine? old saves wont work?I'd love to do an interim release, but I think it would be a disappointment because of how much is missing from it that we added back in the new. It would probably be nicer for everyone to get to the 0.8.* release. I promise it will be worth it.
It's not a new engine, but we replaced all the renders, switching from Poser to Daz. Old saves... hmm. Depends when. Most of the images have been changed, including sprites, which can give old saves problems.new engine? old saves wont work?