- Dec 8, 2017
- 649
- 2,098
A lots of Li are unavoidable. I understand wanting the choice, I really do, but since I intend to have the pregnancy phase shown, having to make the different renders for all the possibilities will take too much time. In a scene with 5 women, it means hundreds of additional renders. Most games put the pregnancy at the end of the game for that reason, I choose another path but the downside is forced LIs. But the intensity, the depth of the relationship, the player will have an input on it.I'm not sure if it is errors on my part, but a lot of the dialogue has the characters' names listed as someone else entirely or be making up new names on the spot. Also, is this game going to be strictly linear or will the players have choices to make, for example, on who they pursue as a LI? Personally, I'm not attracted to maids such as Celeste, Martha, etc much less want to impregnate them with my seed. Besides that, the characters are enjoyable and the world-building is top tier. I'm patiently waiting to see what else is in store for us.
The weirder Li, like some monster girls, etc... will be avoidable.
It is after all a hobby done after my work hours, as such my time is sadly limited and I want the story to advance at a decent pace. I also want to keep the scope of the game reasonable and avoid burnout.
I will look into the naming issue, thank you.
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