Thinking about my different experiences when playing TON and TGO - I’ll use chests as an example.
I discovered TON (and LE) after they had been released so played it as a full game. As I explored I would encounter chests for which I didn’t have the keys - in fact there would be more chests than keys because some keys could only be discovered later in the game.
But I played TGO as each update was released which made chests easy, because typically each update would introduce one new chest and one new key.
In fact I am certain that chests simply appeared in places that had already been explored - as an example, take the chest in the last update - I found it with the bed clue (what delayed me was that I didn’t realise that you could enter the mansion without triggering the final scene - because I realised I was clicked on Judy when I was trying to click on the door). But the point is, we had been that bedroom before and there was chest then - it had appeared in this update.
It will be interesting to see when playing the complete TGO, that chest will be visible the very first time you enter that room.
Also in TON, a chest key would open any chest, there was this idea of ‘this key for this chest’ that you get from playing updates - I assume it will the same with TGO.
I discovered TON (and LE) after they had been released so played it as a full game. As I explored I would encounter chests for which I didn’t have the keys - in fact there would be more chests than keys because some keys could only be discovered later in the game.
But I played TGO as each update was released which made chests easy, because typically each update would introduce one new chest and one new key.
In fact I am certain that chests simply appeared in places that had already been explored - as an example, take the chest in the last update - I found it with the bed clue (what delayed me was that I didn’t realise that you could enter the mansion without triggering the final scene - because I realised I was clicked on Judy when I was trying to click on the door). But the point is, we had been that bedroom before and there was chest then - it had appeared in this update.
It will be interesting to see when playing the complete TGO, that chest will be visible the very first time you enter that room.
Also in TON, a chest key would open any chest, there was this idea of ‘this key for this chest’ that you get from playing updates - I assume it will the same with TGO.