While I do love NLT games and Genesis Order generally, holy shit the developers/game are so much worse at directing you with hints in the late game compared to Nadia that this game gets genuinely frustrating to the levels of Lust Epidemic again, which is a direct and large step backwards imo. Sometimes I got stuck with Nadia, but usually felt on track even after a week or two off given hints. Some of the hints in this game barely direct you at all, and when you have month+ long hiatuses between connected story beats that can get frustrating. Overall I am happy but I hope the completed game is more cohesive and less clunky than it has been coming out in update chunks.
Edit: Additionally, since I have seen a few asking why TGO is rated lower than the other NLT projects, I will add that while visually better, it isn't the same jump TON got from LE on top of TON adding systems like the shop, treasure hunting, and frankly more interactive puzzles (LE did not have the switch and boulder mechanics if I remember correctly, as well as lacking the puzzle mode TON added). On top of that a bigger map and broader (if less fleshed out) story made that game a sequel who could easily be viewed as superior. TGO feels like TON expansion pack Miles Morales. Slightly better graphics, slight changes to mechanics, but mostly the same game with new faces. I really do like it, but I hope the follow up falls more in with LE->TON than TON->TGO.