Bad education maybe?
In a matter of speaking... maybe... but I would not use " education " here coz it might lead folks ( yeah the ones we are talking about right now
![Laugh :LOL: :LOL:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) down the
right wrong path... it's the new generation brats behavior to " take a dump on everything possible but gimme gimme gimme all there is and right now " kinda attitude which here manifests in this simple act as to ignore what's right in front of him/her but cry here for it coz he/she " could not " find it ANYWHERE
By the way... I just checked this FAQ and what is this soft lock part ???
![Unsure :unsure: :unsure:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
![Wait What?? :WaitWhat: :WaitWhat:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
I think some part you used from TON ( as in too much money soft locks consumable items spawning ) but the house upgrade soft lock I don't even remember even from TON let alone here...
![Stick out tongue :p :p](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
Money will not lock ( up until now 09013 ) even if you have zetta digits ( that's a lot compared to 9999999
![ROFL :ROFLMAO: :ROFLMAO:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) keys are unknown yet... ( now it's open ) and the spawning is spent time based ( if they can't find goodies they don't know how it works so simple !
![Cautious :cautious: :cautious:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
) and not like in TON in-out from/to a map ( money spawns that way... but I never cared enough to pick up measly 5 bucks when there are more lucrative items in the forest
![Booty Time :BootyTime: :BootyTime:](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
)