The art and animations of TGO are great but the game is a hot mess.
For instance: In the last update why force players to visit three different locations to retrieve the same item (chisel) three times, in the same way, to demolish one wall?
What's the point of the runaround?
Why were Tasha and Diana (in her treasure hunting clothes) together in public in the gymnasium, when Diana is supposed to be keeping a low profile with Henry (both from ToN) and working to vanquish Duncan Helmer and bring down the remaining Eclipse Guild?
And why has Duncan, an unmitigated evil murderous psychopath in ToN, been watered down to organ playing comic foil status apparently pussy whipped by Nellie Cole and seemingly now her plaything?
On top of things like that the "hero" of the adventure, Detective Sizemore, does next to no police work and seems free to wander about as he pleases doing whatever he likes, whenever he likes, as and when he likes, without criticism or penalty!
(Which lackadaisical attitude and antics only his superior Melissa Bhatt notices and seems justifiably displeased with.)
Visually the game looks gorgeous (I particularly enjoy the much more varied and subtle facial expressions of the characters) but the narration of the tale has become contrived and random, the plot full of holes, and the flow of the game littered with continuity errors
because NLT Media is trying to do too much too quickly IMHO which is a pity because TGO is beginning to flounder.
On the bright side "more" Andrea is on the way:
Commissioner Kimura who I mistook for Heather, in the last Weekly Report, based on the full set of mature curves!