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Hello, guys!
I hope you are all doing well.
I will try not to be too long-winded, but I want to tell you a few things.
1. How far along is the 0.7 update?
I have yet to start rendering the scenes for the 0.7 update, but the plot is already written, so we can say that it is well on its way.
Joking aside, as I said before, until the producer version is ready I'll not start rendering v0.7.
2) How far along is the Producer version?
I am about 40% of the way there. There should be 3-4 (long) sex scenes.
Unfortunately there is no progress bar for the producer version, but if you think it's a good idea, I can always add one!
3) Why is the progress bar still stuck?
See the answer to questions 1 and 2.
4) Is it true that you are working on another project?
Yes, about six months ago I met a very good programmer who followed me on Twitter.
We started talking on Discord and... We talked a lot!
At one point we realised that we had so many ideas for a new game that we asked "Why not do it? So, very calmly, he started writing the first lines of code and I started rendering the first scenes. After 6 months, Ethereal Bonds was born.
I'm not going to stand here and tell you "It's a better project than The Golden Boy" or "It's worse than The Golden Boy" and so on. I'm the father (or mother? ) of those projects, so I'm proud of both of them, but I can tell you that Ethereal Bonds is a really big project, so big, in fact, that for a long time I had my doubts about its realisation.
The game is free and can be downloaded by anyone, so if you feel like it you can check it out.
I'll leave the link at the end of the post.
5) So is The Golden Boy a dead project?
The Golden Boy is a project that is more alive than ever.
It is my first project and compared to many developers who "abandon" their first projects, I am quite proud of it and love it.
If I could go back, I would do it exactly as it is now. So the answer to this question is clearly a huge NO.
However, there are some points to be made that I have never said publicly before.
I wanted to take a bit of a break from this project, not because I no longer wanted to develop it, but because I was literally overdoing it.
During the development of some of the updates, I worked every available weekend and holiday. I would come back from my day job and work on it again.
I admit it was quite an exhausting period, also psychologically.
So I made a decision, I wanted to slow down a bit, but I never stopped.
I continued to work on The Golden Boy, even while I was working on Ethereal Bonds.
So don't worry!
Even if there are times when I feel more tired than usual (that's normal in any job, guys), I don't give up on any project, in fact I come back with much more desire to do it than before!
And now excuse me, but I'll go back to rendering.