I don't really know, but looking at the code it should be possible.
1) The
<<if>> statement that triggers every ending where the MC's father dies:
Code:
<<if $hetero eq 10>> [[The die is cast.->Contract Killer 1]]
<<elseif $hetero eq 9>> [[The die is cast.->Government Agent 1]]
<<elseif $hetero eq 8>> [[The die is cast.->Author 1]]
<<elseif ($hetero eq 7) and ($datingsusan eq 1) and ($susancuck eq 1)>> [[The die is cast.->Devoted 1]]
<<elseif $hetero eq 7>> [[The die is cast.->Lucky]]
<<elseif $hetero eq 6>> [[The die is cast.->Singer 1]]
<<elseif ($hetero eq 5) and ($chastityquest eq 0)>> [[The die is cast.->Woman 1]]
<<elseif ($chastityquest gte 1) and ($virginityquest eq 0)>> [[The die is cast.->Maid 1]]
<<elseif ($virginityquest gte 1) and ($fem lte 7)>> [[The die is cast.->Princess 1]]
<<elseif ($fem gte 8) and ($finalquest lte 10)>> [[The die is cast.->Gamer 1]]
<<else>> [[The die is cast.->Pornstar 1]]
<</if>>
As you can see
$finalquest would not work if it was 9, also, depending on play-through
$finalquest can go up to 26.
2) This
<<if>> statement shows when to trigger certain call events with the mob.
Code:
<<if $daynumber eq 8>> [[Answer it->The Mob First Call]]
<<elseif $boymode eq 1>> [[Answer it->The Mob Boymode]]
<<elseif ($mobquest1 eq 1) and ($hetero eq 5)>> [[Answer it->The Mob 2]]
<<elseif $finalquest eq 1>> [[Answer it->Meet Mom]]
<<elseif (($finalquest eq 11) or ($finalquest eq 12)) and $mobquest1 eq 2>> [[Answer it->The Mob 3]]
<<else>> [[Answer it->The Mob]]
<</if>>
Note the second and fourth
<<elseif>>, according to this, as long as the variable
$mobquest1 stays at 1 and
$finalquest is 11 or more the MC should still be able to refuse to pay the mob.
There is also a passage called "Notes" that can't be accessed, only by looking at the code or by using the console command
SugarCube.State.display("Notes") where the dev made some notes about certain key stat variables.
The thing is, it must be possible, somehow, because noone on Discord has (yet) said anything about it not working. But I'd say the only one to give a definitive answer would be the "Lobster" himself as I mainly only look at the code and only finished the game once (last week) where the MC ended up with Katie.