CREATE and FUCK your own AI GIRLFRIEND TRY FOR FREE
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4.00 star(s) 75 Votes

Abhai

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Sep 12, 2018
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is compressed version fix or still hanging with 0.2 version ?
compressed version as well as its source full version have old scripts (from 0.2) instead of the new ones (0.3) hence the main problem.
in order to fix it download scripts.rpa from here, and put it into your game folder replacing the old one.
that way 0.3 content is available, yet you will have to start playing from the beginning, as the old saves are ncompatible now.
sancho69 mentioned they are trying to fix 0.3 bugs, so you can as well wait for fixed 0.3 version where old saves should work well...

regardless, a quite good game, looking forwrad to future updates.
 
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SlamMan4

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Mar 30, 2018
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Hello,

Whenever I extract the game through Renpy and try to run it I get this error:


I'm sorry, but an uncaught exception occurred.

You don't have permission to view the spoiler content. Log in or register now.

Can someone please tell me how to fix it ? I would gladly appreciate it
 
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Sancho1969

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I see another potential issue with one of the changes in Ep2 that makes no sense to me personally. I'll have to reach out to the dev again before he pushes out Ep3 proper to insure it is how it's intended but the code was changed from previously the Player had to selected between going out with Ethan or Lilly (scene split) but now the Player can do both and the timeline is a bit borked... in my opinion.

Also, there's many "grammatical" fixes in the newer code that are wrong where they were fine/correct in the old Ep2.1 dialogue scripts. Very confusing tbh... I thought we only had an archive and some image file name issues... but it appears to be a bit more than that tbh. There's no doubt that the scene in Lilly's car is fubar'd due to image file naming issues though.
 

Sancho1969

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SanchoNote

Note that the dev also made another odd decision which will cause issues if you don't replay Ep2:

variable Ethan_Invite

is now Ethan_invite

This... was a silly decision as it's not handled properly in the new scripts. I will add code that, upon loading an old save that the variable Ethan_invite will change to the state of Ethan_Invite if it exists. That's the way to do it properly.
 
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Sancho1969

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SanchoNote

Note that the dev also made another odd decision which will cause issues if you don't replay Ep2:

variable Ethan_Invite

is now Ethan_invite

This... was a silly decision as it's not handled properly in the new scripts. I will add code that, upon loading an old save that the variable Ethan_invite will change to the state of Ethan_Invite if it exists. That's the way to do it properly.
More variable bugs in this Ep3:
$ cheat_route == True
$ Ann_Meet == True

I'll sort them correctly in the mod update...
 
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Sancho1969

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TheGreys Bug report.

You have if Mc_AlphaM and Mc_SigmaM > 8: as the lead in a conditional (you know where) but it's not doing what you think or intend it to do. For what you desire you need to write it as: if Mc_AlphaM > 8 and Mc_SigmaM > 8:

You might ask why. Well, it's simple really. The current conditional sees exactly "if Mc_AlphaM is True and if Mc_SigmaM is greater than 8" which is not what you want (obviously since Mc_AlphaM is an integer and not a boolean).

I'll fix it in the mod release fwiw. Regards.
Fucking hell man. Even this bug is still in Ep3....

I'll sort that too.
 
4.00 star(s) 75 Votes