In order to avoid the most common complaint in the reviews, I'm attempting to use console commands to skip the grinding. However, any values I enter for SugarCube.State.active.variables.player.dominance and SugarCube.State.active.variables.player.control don't stick once you make a selection with the game itself. This isn't a problem, however, with something like SugarCube.State.active.variables.purchasingPower. Anyone know why and a workaround?
Did you download the game? Most stats have a progression widget. Seduction/Dominance themselves are skills.
If you look in the source code, there's a specific widget that increases skills. You can search for 'widget "skill" ' or 'player.` ' (it could also be 'widget "skill ')
Once there, set the first if clause as >= -5000, then the amount added from "args[1]" to "50 + args[1]". Then just level twice by going to the club or watching porn on the computer.
Edit: here's my cheated HTML file. It might break your save file, but buying stuff increases PP, most pills don't get used, trust gets increased easier, the pressure stat never increases, and you gain +20 for each skill. Also all drugs have a duration of 300 so you get close to a year usage for any pill.
Oh and wardrobe has a cooldown of 0 so you can get max wardrobe as soon as you can hit the mall. Also, infinite fetish points at the beginning.
I just change a lot of stuff if you find more weird shit let me know lol