I think the gameplay of punishment punishment has become a bit dull and boring.
Every girls take the same punishment procedure, and there's only monotonous
reaction from girls when being spanked.
For example, a petite girl like Rachel should not react lightly towards being paddled as Amy
through words or animations/poses.
So if it was me designing the game, I may make all girls react differently toward being how they're punished.
For example, a resistant girl may try to cover her bottom and even use violent moves to resist.
While a submissive girl may be begging for mercy.
Also, first time punishment should be different than second time or third time.
Even after the punishments, they should also react differently.
For example, if it is too painful, some may cry, some may swear to revenge.
Also, I think the half hour of corner time is too long, the developer can make the flavour
that some weak girls could not stand that long without moving.
In short, it's all about uniqueness in gameplay to prevent the punishment being repetitive amd dull.
Every girls take the same punishment procedure, and there's only monotonous
reaction from girls when being spanked.
For example, a petite girl like Rachel should not react lightly towards being paddled as Amy
through words or animations/poses.
So if it was me designing the game, I may make all girls react differently toward being how they're punished.
For example, a resistant girl may try to cover her bottom and even use violent moves to resist.
While a submissive girl may be begging for mercy.
Also, first time punishment should be different than second time or third time.
Even after the punishments, they should also react differently.
For example, if it is too painful, some may cry, some may swear to revenge.
Also, I think the half hour of corner time is too long, the developer can make the flavour
that some weak girls could not stand that long without moving.
In short, it's all about uniqueness in gameplay to prevent the punishment being repetitive amd dull.
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