am220663

New Member
Apr 21, 2024
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Sorry for the English, this is translated. I've been looking at the error, and what I've seen is that `punishment_game.rpy` performs a check to see if Debbie's level is greater than 6, which is why the `if` statement doesn't proceed past that point and disables the clothing.
I've fixed it by disabling the check, although I think using an equals sign would also solve it. The lines in question are 8039, 8049, 8060, and 8070. On all of them, I commented out `#-and debbie.lvl < 6:`, and it works like that. The game version is 0.17.1 beta; this error didn't exist in previous versions.

Using <= (less than or equal to) also works and we don’t remove the check. The line would look like this:
if greyed == False and debbie.lvl <= 6:

This would allow the content to trigger when Debbie's level is exactly 6, which was likely the original intention. Using <= is better than completely removing the level check, as it preserves the game's progression logic while fixing the bug you found.
 
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