It's been a while since I posted an update about my game,
SpacePort Security, which is inspired by Imperial Gatekeeper, so I thought I might update you all today.
So I've been pretty busy the last few weeks. I've hired a Background Artist, as well as a UI Artist and a Composer. I have yet to hire a Character Artist, though I've spoken to a few already. I figured I'd go with the BG artist first, cut my teeth on commissioning the BG and then once that's out of the way focus on characters. And so far it's working out pretty well.
Here is a peak at a part of the BG image, to give you a taste on the style.
Now this is a beta version the artist sent me this morning, it's not complete yet, and I've cropped it a bit too. But I think it's coming together rather well. And I've really been wanting to share something about this game for a while and I think this looks good enough to share.
A quick roadmap for the next month:
My plan is once the Level 1 Background above is fully complete, which it should be done within a week. Then I will shift my focus to the UI artist and the Composer who will start simultaneously on creating something that fits the BG image mood, and while they are working on putting that together I will hire the character artist and begin concepting character looks/outfits/hairstyles etc. I imagine concepting might take another week before any coloring is done. I will post some character concepts here whenever I get them done since I know people are more interested in hot naked girls than scenic landscapes.
As soon as I get the first commissioned character's artwork completed, and one BG is fully done with working UI. I will post a free demo here for you guys, and start a Patreon to help me fund getting all the other characters made, because getting good character art is expensive. The quotes I've had from Character artists so far were between $800 and $1100 per character depending on specific complexity's per character. I'll probably also make a separate thread too after I post the demo.
Anyways it development is really ramping up and I hope that it wont be too long until I can have a playable build for you guys, especially now that ImpG might not be getting anymore updates for a while.