TLDR
but from what I read it´s the old lyre: as long as dev´s create work only for the money and not for the passion we will see projects getting abandoned no matter how ambitious they are and how much potential they have.
Preach. We need devs with the heart of a degen without having a cave-dweller mindset to write stories around here.
Yeah, sure. Fuck the guy for needing money to live. Statements like this are so clearly not only entitled, but also coming from people who don't know what it's like to have to scrounge together pennies.
The guy didn't earn much with the game, then patreon stopped paying to Russian accounts, so he couldn't get to the little money he made, then he had to borrow money just to live and FYI we are talking about 3000 bucks for six months or so, could you live off that? On top of that he has serious health issues, with a lot of pain, and yet he fought to continue this game, that obviously was very important to him.
Look, if you earn money another way and just think you can make more money off a game and when that doesn't happen you give up, then your statements would be right, but if you continue working on a game for years, not getting much money and still having to live off it and then war, your health and fucking assholes at patreon and steam make it impossible, that's a different animal.
I get being frustrated about this game ending prematurely, I hate that as well, and I get being frustrated with devs not willing to invest anything into a game and rather giving up, once it doesn't turn out to earn them tons of money, but you still have to look at the individual cases.
It's clear that this wasn't a decision that came easy to Pixelslab, he hung on until he couldn't any more.
I wish every dev would be willing to endure so much for his game.