I agree, though imho, it's ok to reuse assets if you're going to make something innovative.She is 35.
Also, I agree, that's a really hot looking DAZ model that I've seen in quite a while. Sometimes, novice devs simply reuse the assets from the stores with slight modifications, but this one certainly stands out. The character has much attention to detail put into it and every render is amazing.
It's just really tiring to see all those completely linear games, which end up being, in essence, Kinetic Novels (despite using the RPGM engine).
All I'm saying is really, put in some gameplay, not just a goal to go somewhere to see a scene. I hope this game does this right.
So far it felt like an intro, like setting up the story really.