What do you mean I've not fixed that already.
It's like that bug keeps coming back to haunt me.
In any case, yeah, follow these instructions, I'll make sure to have it fixed for next release.
As a side-note, I saw some conversation about the sandbox tag. I don't think VN and sandbox are incompatible, but I'm not sure if this game qualifies for the tag. Is having a map you use to navigate around scenes considered "sandbox"?
I think on the most technical of levels you COULD call this sandbox. Simply because you have a format which is not fully on rails - you have multiple choices of locations to go to at any one given time. But, I would not call it that. It is more VN than Sandbox by far, and I think adding the sandbox tag would just disappoint those looking for it, and turn off those who dislike it.
Sandbox implies that you created a world for us to go build our own castles in. You made the framework, school, jobs, clubs, activities, money to grind, things to buy, ect, and we make what we will of them.
What you've done is create a linear VN with static rail stops, with mid-content to fill our appetites between those stops that we can experience at will.
Not a hill to die on, but my opinion says very much no. Not a sandbox game.
A good way to tell this is that if you simply made events non-repeatable, it would look identical to a standard VN with a corruption tracker.