whats the difference between the vx, 7.5 and the v11, which is best to install, for most content or stability etc. ty
7.5 would be the most outdated version of TK17 to date, it holds a little bit of support through
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but not active modding scene because update of
R9AddonScript is required for any new addition not already declared there to work within the game; with a reduced user base to perform that operation is nearly impossible to introduce mods into 7.5
Is not what it can be considered stable and memory crashes are almost unavoidable
Version is frequently used by 'certain group of individuals' that tend to like jailbait or drive a Free Candy van
This version only support three characters in game
VX is the most stable release, fully compatible with H5, with a very active modding scene since 2018 at least (vast majority of active modders of 7.5 already migrated to VX); it added support for fourth character in-game and integrates the most conflictive but necessary game script mods very well depurated and fixed (Orca, Hair Sizer, inertia mods, etc)
It comes with two memory patch options (to make the game more steady on x64 system as game is 32 bits) and a lot of goodies that worth it
V11 is merely an experimental beta of the x64 version of the old 3DSV original game engine that is intended to replace VX if it ever gets the required modders support
It delivers all the features already present on VX but with 64 bits support with the huggest drawback in this game history:
- It doesn't support Hook5 -
Its
pseudo PBR workflow powered by the built in DX9 API is pretty basic as any DX9 graphic pipeline can be for today computer game graphics standards
Stability of V11 can't be certified yet (anything they sell is worthless without proper benchmarking) as it's not massively used by at least more than the 50% of active modders base of this game,
V7.5 is not stable at all so
go for VX (Best option for stability, bunch of mods and moderately easy to install)
For the coolest, neatest and greatest VX mods, visit
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