I'm playing 0.8.9
First of all there is a disappearing cursor when you dialog with noria ask about her pregnancy in noria's tavern
Another bug in beeh dimension when it creates random map sometimes maybe very rarely it doesn't create it properly and in some areas you fall to bottom of map and walk through air until reach invisible bottom then you can walk on it
In N'AKHZERAN when you activate stones 2 of same dome structure and other 1 appears a brown monster ,if you die and choose to have sex for option to revive then text menu which contains options and conversations disappears and nothing happens,it is not proceed
In witch hut when colect cum from human subject (it appears after kill first subject but maybe it appears also for first time idk) there is a flying werewolf top of subject and when cast a spell lupus coles subject disappears completely, after cast another spell it appears normal except lupus coles again.
From here I just want to share my opinion about open world rpg games
Game is very good but npc's are dull like enemies in the stormwind valley.They are just waiting and standing if they move in a path or some of them sits or sleeps or moves differently acts differently in idle animations(if they have) gives more variety and more like living creatures.Also city is soooo boring no npcs no one here and too narrow buildings and roads like you squeeze them maybe creating more large cities would be good.
Adding more female domination scenes would be good also adding more female npcs and enemies would be good they could be good or bad characters I don't care.
Game need a proper quest ui or guide ui I think and unfortunately a lot of games not have, at least add a map and draw a exclamation mark where you need to go to move into story or talk with a person to proceed
If you want to make souls like games or inspired from them you need to add a proper save points or save system like creating bonfires into maps or just check points automaticaly activated in some time later or in some special places.
Could add more different combat-attack or defence moves even maybe a shield to defend ? ,changeable different type of weapons, inventory system and collectibles maybe hp sp potion or arrows ...etc
Actually I see a lot of potential in this game to extend it but in generally developers only focuses write quickly a story and finish it eventually in a lot of games I don't know why, game couldn't be finished for 5-6 years and still be perfect in terms of side quest or main quests where it comes, Open world games need a lot of side missions and big areas you could explore, fight different types of enemies,bosses..etc