lawlawkagurL
Well-Known Member
- Nov 12, 2021
- 1,019
- 813
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Well... the next update will probably be in 14-20 daysAnd when to expect the next update, the game is charismatic, unlike the usual wretchedness, you can feel the classical school.
it does need "shota" tag...Surprised by how much negativity this got just because the MC looks young, lol.
At least the overview makes this look interesting, good luck Boby Boo, there's never enough taboo AVNs.![]()
Not really, he looks 16ish imo which is probably what the dev had in mind but made him 18 for patreon reasons.it does need "shota" tag...
The description and the spoiler overview are purposefully written vague as there is no story. This is what most devs do these days. Put in one relevant line about it and the rest is fluff to try make it sound interesting. A lot of people have caught on to that deceitful way of marketing. It's pretty obvious, if the description sounds like their describing everything, but not actually being specific, it usually means the game has nothing. Another tell tale is the last line where the devs ask you a stupid question like: Will you be the hero or will your lust lead you down a dark path? lol. Of course the dev has no intention of doing branching paths or alternate scenes haha. I think half of these ridiculous descriptions are done by AI on chatgpt or something.Just a disgusting description of the game because of such a snotty description I don't even want to launch this game, nothing is clear and mega snotty
Not really, looking for morphs of someone who is 18 years old, this was one of the few who did not look like he could have already formed a family, or on the contrary, one of the few who looked less like a child.Not really, he looks 16ish imo which is probably what the dev had in mind but made him 18 for patreon reasons.
And what do you expect a synopsis to be? A complete spoiler of what's going to happen? The synopsis is clear and lays out for you the problem, the absurdities of her father, towards mc and mom. And then it ends up telling you what can happen, mc finds peace, or he becomes another monster like his father. Also, the synopsis is also telling you what mc is going to face during his journey, which is confusion, not knowing who he really is and how he wants to be or what he thinks he is versus what he really is.The description and the spoiler overview are purposefully written vague as there is no story. This is what most devs do these days. Put in one relevant line about it and the rest is fluff to try make it sound interesting. A lot of people have caught on to that deceitful way of marketing. It's pretty obvious, if the description sounds like their describing everything, but not actually being specific, it usually means the game has nothing. Another tell tale is the last line where the devs ask you a stupid question like: Will you be the hero or will your lust lead you down a dark path? lol. Of course the dev has no intention of doing branching paths or alternate scenes haha. I think half of these ridiculous descriptions are done by AI on chatgpt or something.
Wow you get so sensitive and defensive about the AI program that wrote your lines. You must be a dev who's first language is not English. As you thought the ''Will you be the hero or will your lust lead you down a dark path'' was something from your game lol. Read properly next time - it was just an example of how stupid and generic devs descriptive words are. Not a line from your game or what happens in it. It's you who's proven you don't understand what you're reading!And what do you expect a synopsis to be? A complete spoiler of what's going to happen? The synopsis is clear and lays out for you the problem, the absurdities of her father, towards mc and mom. And then it ends up telling you what can happen, mc finds peace, or he becomes another monster like his father. Also, the synopsis is also telling you what mc is going to face during his journey, which is confusion, not knowing who he really is and how he wants to be or what he thinks he is versus what he really is.
But well, I understand that someone who has interpreted in the last line ''Will you be the hero or will your lust lead you down a dark path'' when, in the best case, mc would be an antihero hahaha and what that lust would lead him down the dark path??????? bro I don't know what you have read, please leave this thread and take a book of reading comprehension, there is no way to interpret that lust is what drags mc.
The biggest proof of this is the scene between MC and the realtor in the cafeteria, regarding Dr. Doomas and the possible consequences of that conversation. Does mc want to get rid of doctor doomas because mc wants to fuck the realtor? or because he has his own sense of justice? Speaking of the sense of justice, mc will deal with that issue with a character that will be introduced in 1.0.7, even though the issue will be dealt with in 1.0.9, even though according to you there is no planning and the game has nothing?
Do you know what you could do? Give reasonable feedback on why you don't like the synopsis, or if there is any, on some aspect of the visual novel itself. But if you're just here to spout bullshit, what are you trying to achieve?
I had the same issue. Seems there is a bug with the mega_shake at the scene when your father wakes you up.crashes when tryng to save with father and son at strip club.
Same, tried with URM and got this also. Tried without same thing.crashes when tryng to save with father and son at strip club.
I'm sorry, but an uncaught exception occurred.
While running game code:
File "renpy/common/00action_file.rpy", line 415, in __call__
renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <function _Shake at 0x0000000005a7d4c0>: it's not the same object as store._Shake
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "D:\Thelastpicture-pc\renpy\ast.py", line 834, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\Thelastpicture-pc\renpy\python.py", line 1187, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "D:\Thelastpicture-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "D:\Thelastpicture-pc\renpy\display\core.py", line 2218, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "D:\Thelastpicture-pc\renpy\display\core.py", line 3289, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\screen.py", line 794, in event
rv = self.child.event(ev, x, y, st)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1526, in event
rv = super(Window, self).event(ev, x, y, st)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 285, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1526, in event
rv = super(Window, self).event(ev, x, y, st)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 285, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 1297, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "D:\Thelastpicture-pc\renpy\display\layout.py", line 285, in event
rv = d.event(ev, x - xo, y - yo, st)
File "D:\Thelastpicture-pc\renpy\display\behavior.py", line 1182, in event
return handle_click(self.clicked)
File "D:\Thelastpicture-pc\renpy\display\behavior.py", line 1103, in handle_click
rv = run(action)
File "D:\Thelastpicture-pc\renpy\display\behavior.py", line 401, in run
return action(*args, **kwargs)
File "renpy/common/00action_file.rpy", line 415, in __call__
renpy.save(fn, extra_info=save_name)
File "D:\Thelastpicture-pc\renpy\loadsave.py", line 431, in save
reraise(t, e, tb)
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "D:\Thelastpicture-pc\renpy\loadsave.py", line 417, in save
dump((roots, renpy.game.log), logf)
File "D:\Thelastpicture-pc\renpy\compat\pickle.py", line 107, in dump
pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <function _Shake at 0x0000000005a7d4c0>: it's not the same object as store._Shake
Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.25031702
Thu Jul 10 19:08:45 2025
There will soon be a section with future tagsWhat are the planned/future tags?