Fulminato

Well-Known Member
Oct 17, 2017
1,184
828
That doesn't answer my question at all. Not even sure what are you on about.
"Is it worth ...?" was the question.
in the game there is no placeholder. the CGIs are later addition, they reach 33% perhaps of the content, give or take.
the scene were pure textual for a long time. if you are playing for the images, this isn't a game for you. it's an heavy jrpg with smut contents, if you don't care for the story or the characters... the immense amount of time you need to end the content it's absolutely not worth.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,097
7,406
That doesn't answer my question at all. Not even sure what are you on about.
It answers your second question. You asked two.

As for your first... Lots. Lots of content, but given your focus on the imagery I'm guessing your idea of content is the fap-scenes, to which the answer is still lots.
 

CoupDeGrace

Member
May 8, 2017
184
386
It answers your second question. You asked two.

As for your first... Lots. Lots of content, but given your focus on the imagery I'm guessing your idea of content is the fap-scenes, to which the answer is still lots.

Yea, my bad, could've worded it way better. Anyhow, can you guys stop with the pseudo-mind reading? You suck at it and I literally stated that I've played the game already. Now could you be kind enough to just answer till which Chapter of the story can I expect fully finished scenes (AS IN WITH FULLY DRAWN CG)?
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,097
7,406
can you guys stop with the pseudo-mind reading? You suck at it and I literally stated that I've played the game already.
There's no "pseudo-mindreading" going on.
What was said was based purely on what you said, and is reinforced by your asking about it again.

You currently have six posts in this thread, and have been nothing but negative. Even the post that had you returning to the thread after two years, was you bitching about the game's "RPGM mechanics".
If all you you want is pictures, download the game and extract them (go look up how), or just go look up generic porn, because the game's clearly not for you.
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,514
1,952
So I remember persevering through horrific RPGM design, just to find out that most of the CGs are simply placeholders for the actual scenes. How much content is there now? Is it worth scrolling through 20 walkthroughs, just to not miss random affection point that you can't even check until you are hour later into the game?
1) This game has beautiful, classic RPGM design. If you think it's horrible, then RPGM games aren't your thing. Ergo, you should find some other game to play that suits you.

2) Your comment seems to suggest you don't like walkthroughs. Every great RPGM game is designed to be played with a walkthrough guide as your gaming companion. If you don't like walkthroughs, then RPGM games aren't your thing. Ergo, you should find some other game to play that suits you.

(For context, I had 2 walkthroughs, a calculator you can get from the forum that tracks your progress, the wiki, AND an excel sheet open to maximize all my variables. That was hot for me. I have like 10 excel files in total for all the major events in this game. You, CoupDeGrace, don't strike like an excel-and-boner guy/gal to me. Hope that's not mindreading).

3) It seems like you just want lewd stuff. This game ain't for that. It's an RPGM game with an embellish of the lewds.

To be clear, I ain't dissing your preferences. I'm just saying you don't seem to keen on playing RPGM games, so I'm advising you that maybe you should find some genre that better suits your preferences :)

Like if you want a chonky burger, you should go to a diner - not a vegan cafe :whistle:

(PS: Don't lecture me on RPGM please. I've played Dragon Quest IV/V/VI/VII/VIII/IX and yes, I had/PURCHASED walkthroughs for every one of those games because in the old days, wikis weren't free. They cost money. I've also cleared Radiant Historia: Perfect Chronology with a 450+ page PDF for completionist route, I've also completed Chronos Trigger with a walkthrough, So yes, I know my shit about the OG RPGM games, and Sierra Lee fits right in the tradition. Also, thank god for the internet age so I don't need to buy walkthroughs anymore :love:

Fulminato 's calculator alone would've been worth like 20 bucks if it was still the early internet era (pls don't get any ideas of monetizing, Fulminato :ROFLMAO:)


I've been waiting for Tina to join the harem since her first appearance, but we were refused for such a ridiculous reason as "she's like my daughter", although this does not prevent Simon from fucking Robin. Lol
True, lol. Also, that reminds me - a Robin-Wendis threesome would be hot AF too, though that's also a long shot. Robin so shy she only had one threesome in her life
You don't have permission to view the spoiler content. Log in or register now.
 
Last edited:
  • Like
Reactions: Snugglepuff

Dyx

Newbie
May 8, 2018
36
21
So I remember persevering through horrific RPGM design, just to find out that most of the CGs are simply placeholders for the actual scenes. How much content is there now? Is it worth scrolling through 20 walkthroughs, just to not miss random affection point that you can't even check until you are hour later into the game?
The game has five chapters. In the first three of them, all scenes are illustrated, in the last ones - rather not (although there are still several dozen CG)

But the game would be worth the time spent on it, even if not a single illustration appeared in it
 

CoupDeGrace

Member
May 8, 2017
184
386
There's no "pseudo-mindreading" going on.
What was said was based purely on what you said, and is reinforced by your asking about it again.

You currently have six posts in this thread, and have been nothing but negative. Even the post that had you returning to the thread after two years, was you bitching about the game's "RPGM mechanics".
If all you you want is pictures, download the game and extract them (go look up how), or just go look up generic porn, because the game's clearly not for you.
Now what I want is for a game to present me with a complete content, rather than "gotcha" see you in 2 years, once commissioned artist gets everything done. I'm writing a comment, not a review. So again, I'm not sure why do I need to go full gaming journalist mode. And yes, for all the things which I enjoy about this game, such as properly balanced combat or decent worldbuilding with politics, there are a LOT of very valid things to bitch around. I'm really sorry, if you play it for stuff such as: "return to the tavern to double check invisible relationship points, after every miniscule choice you make" or "save your time by having a whole ass excel sheet of walkthroughs/character pages open at all times". Maybe I just don't see the appeal of such old-school RPGM mechanics, unlike other connoisseurs in this thread.

Either way, I'm willing to put up with this shit if it is all worth it in the end. I'm not sure which "rewards" do you want in your sex games, but to me CGs seem like a no-brainer answer.


The game has five chapters. In the first three of them, all scenes are illustrated, in the last ones - rather not (although there are still several dozen CG)

But the game would be worth the time spent on it, even if not a single illustration appeared in it
Many thanks for a proper answer. Well, text-based scenes are just not my thing and from what I can tell the wiki is quite a bit dated with its information (because it listed 40 or something CGs overall). Who knows, maybe by the end of my playthrough I will actually be converted to your guys' ways, but it's hard to expect satisfactory plot from games with such development cycle, let alone sex games.
 

Snugglepuff

Conversation Conqueror
Apr 27, 2017
7,097
7,406
Now what I want is for a game to present me with a complete content, rather than "gotcha" see you in 2 years, once commissioned artist gets everything done.
That would be a valid point, if this were a completed project. It's not.
Furthermore, you used the key word for the artwork and its progress - commissioned.
The art is being done by a third party, who is not solely dedicated to this game, and it all takes time.


I'm writing a comment, not a review. So again, I'm not sure why do I need to go full gaming journalist mode.
Go full Game "journalist" mode?
Mate, you've been in that mode the entire time you've been posting in here.

And yes, for all the things which I enjoy about this game, such as properly balanced combat or decent worldbuilding with politics, there are a LOT of very valid things to bitch around.
Nobody "bitches" about valid things. If it's genuinely valid, then it's not bitching, it's criticism.
You bitching about "RPGM mechanics" is not criticism of any sort, just you bitching about something you don't like, and didn't like two years ago either.

I'm really sorry, if you play it for stuff such as: "return to the tavern to double check invisible relationship points, after every miniscule choice you make" or "save your time by having a whole ass excel sheet of walkthroughs/character pages open at all times".
I don't.
I pretty much never have with any CRPG and it wasn't me who said anything of the sort... Which just goes to show you really are always in Game "Journalist" Mode. Just play the game, make your choices as you see fit, and live with the consequences.

Maybe I just don't see the appeal of such old-school RPGM mechanics, unlike other connoisseurs in this thread.
Well that's a you problem.
These same mechanics that you don't see the point in, just happen to be the ones you didn't like two years ago, and will continue to bitch about them until you're blue in the face... If you're not seeing the real problem here, it's located in two seperate places.
1 - Between the chair and keyboard
2 - In the mirror

Basically everyone else playing this isn't phased by those things you dislike and just play the game.

Either way, I'm willing to put up with this shit if it is all worth it in the end.
Oh how gracious of you.
Truly, you show the height of magnaminity :rolleyes:


I'm not sure which "rewards" do you want in your sex games, but to me CGs seem like a no-brainer answer.
I don't care about them in this game, because this isn't a porn-focused game, and the sex scenes were already so well written.
Plus, I have a fully functioning imagination that allows me to conjure up the imagery based upon the descriptive information of the characters, and the text of the scene.
 
  • Like
Reactions: Lolicon Kami

CoupDeGrace

Member
May 8, 2017
184
386
That would be a valid point, if this were a completed project. It's not.
Furthermore, you used the key word for the artwork and its progress - commissioned.
The art is being done by a third party, who is not solely dedicated to this game, and it all takes time.




Go full Game "journalist" mode?
Mate, you've been in that mode the entire time you've been posting in here.



Nobody "bitches" about valid things. If it's genuinely valid, then it's not bitching, it's criticism.
You bitching about "RPGM mechanics" is not criticism of any sort, just you bitching about something you don't like, and didn't like two years ago either.



I don't.
I pretty much never have with any CRPG and it wasn't me who said anything of the sort... Which just goes to show you really are always in Game "Journalist" Mode. Just play the game, make your choices as you see fit, and live with the consequences.



Well that's a you problem.
These same mechanics that you don't see the point in, just happen to be the ones you didn't like two years ago, and will continue to bitch about them until you're blue in the face... If you're not seeing the real problem here, it's located in two seperate places.
1 - Between the chair and keyboard
2 - In the mirror

Basically everyone else playing this isn't phased by those things you dislike and just play the game.



Oh how gracious of you.
Truly, you show the height of magnaminity :rolleyes:




I don't care about them in this game, because this isn't a porn-focused game, and the sex scenes were already so well written.
Plus, I have a fully functioning imagination that allows me to conjure up the imagery based upon the descriptive information of the characters, and the text of the scene.
I feel flattered by such an in-depth analysis. Have a good day :)
 

Lolicon Kami

Well-Known Member
Nov 3, 2019
1,514
1,952
there are a LOT of very valid things to bitch around.
As I've said, you are NOT valid for bitching about those things.

It's like going to a vegan cafe and bitching they don't serve steak. If ya want steak, ya go to a steakhouse.

Same thing. If ya want a game that doesn't involve lots and lots of walkthrough analysis, ya find another game that suits you.

Also, life is short. Don't put up with a game you aren't interested in. There's a ton of fun games on this site; go find one that suits you to a tee :)
 
  • Like
Reactions: MornarUruloki
Jan 14, 2023
375
574
Now what I want is for a game to present me with a complete content
Make a bazillion dollars trading Gamestock curves and then send it to the developer: she'll be able to fund an artist, and is dedicated enough to give a decent profit share. Chances are this game isn't putting her in a penthouse or making the big money Patreon splashes.

The game is largely a hobby / passion project from a single dev (with 3rd party contractors doing art, and amateur art at that) so you're asking for the impossible, given the size/depth of the thing. Or come back in 10 years and play it.

You're not being realistic or mature, you're being childish about something that only exists because someone learnt eXcel then made the impossible happen: bonked it with the horny stick. My current game is probably 95% completionist (I missed a point *somewhere* and missed the kitty kingdom surviving the war perfectly, everything else is S-ranked as JRPGs put it) and that was only using a point guidelines / skeleton walkthrough. And that's... probably the best I can do, without active trackers / spreadsheets. My first run? Total smoking crater where my kingdom was supposed to be.

And that's my 3rd run - you do one, leave it for a few years, come back and see the new stuff / improve your %completionists.

It's oldschool: if you don't like it, there's lots of stuff out there to cater to your taste.
 
Last edited:

chkchk

New Member
Jul 7, 2017
9
2
Hey, I'm curious, because I am avoiding this like the plague, but what does the darkest timeline look like, so far? As in, making all the worst decisions possible, doing the bare minimum, and having your harem pretty much hate you?
 

cents2kk

Newbie
Dec 16, 2021
97
59
I fucked up on Impressing the Ambassador in Aka's route, what are the consequences of not fulfilling it? And can I use cheats to toggle it?
 

CoupDeGrace

Member
May 8, 2017
184
386
Make a bazillion dollars trading Gamestock curves and then send it to the developer: she'll be able to fund an artist, and is dedicated enough to give a decent profit share. Chances are this game isn't putting her in a penthouse or making the big money Patreon splashes.

The game is largely a hobby / passion project from a single dev (with 3rd party contractors doing art, and amateur art at that) so you're asking for the impossible, given the size/depth of the thing. Or come back in 10 years and play it.

You're not being realistic or mature, you're being childish about something that only exists because someone learnt eXcel then made the impossible happen: bonked it with the horny stick. My current game is probably 95% completionist (I missed a point *somewhere* and missed the kitty kingdom surviving the war perfectly, everything else is S-ranked as JRPGs put it) and that was only using a point guidelines / skeleton walkthrough. And that's... probably the best I can do, without active trackers / spreadsheets. My first run? Total smoking crater where my kingdom was supposed to be.

And that's my 3rd run - you do one, leave it for a few years, come back and see the new stuff / improve your %completionists.

It's oldschool: if you don't like it, there's lots of stuff out there to cater to your taste.
How am I asking for an impossible? Listen, I give credit where credit is due. Heck, I genuinely believe that a lot of the games (from my experience) on this website have way more passion and effort put into them than most of the modern AAA copy pastas with ray tracing.

As I stated previously, I find quite a few things compelling about this game and hey, I can't disregard the fact that the developer could simply be inexperienced when starting this project and that maybe newer chapters will fix most of the problems I have with this game. BUT I simply cannot overlook and "not bitch" about very trivial stuff such as:

1) Making your game around the core mechanic of limited EXP that player has to maximize, but allowing it to be absolutely counter-intuitive at the same time (oh you randomly activated a script by walking to that rock? Well shame on you, because you are now teleported out of the location and it is inaccessible for you.).

2) Creating all those convoluted variables such as "social", "economic", "daytracking" etc. (even RP to an extent) - only for them to be completely invisible to the player most of the time. Heck you aren't even notified when they are changed by your actions. I'm not even sure that the game even presented an actual explanation to those concepts, because it is only sufficiently explained on the community's wiki, which refers to them as "hidden stats" like a boogeyman. Is it that hard to make a small explanation for the player, instead of throwing around vague hints from the characters? Or just add one short sentence such as: "returning to X city, would probably take us another day, do we want to waste this time?". That would easily solve this problem, it's not rocket science.


People who smh disagree with those points are just dumb sheep. And I don't even see any reason to argue with such people. It's not commissioned 3d party art and it's not something that is an engine limitation, those are pure and simple mistakes which hinder player's experience for no reason at all. I can only hope that such loyal F95 community, pointed those flaws to the dev ages ago.
 
  • Like
Reactions: Grufix

Fulminato

Well-Known Member
Oct 17, 2017
1,184
828
i see a thing i don't like -> it's wrong and dumb and for "sheep"

i have more productive dialogue with a 6 years old.

How am I asking for an impossible? Listen, I give credit where credit is due. Heck, I genuinely believe that a lot of the games (from my experience) on this website have way more passion and effort put into them than most of the modern AAA copy pastas with ray tracing.

As I stated previously, I find quite a few things compelling about this game and hey, I can't disregard the fact that the developer could simply be inexperienced when starting this project and that maybe newer chapters will fix most of the problems I have with this game. BUT I simply cannot overlook and "not bitch" about very trivial stuff such as:
how drive right to the point and miss it utterly. you need a special kind of skill to do so macroscopically.

1) Making your game around the core mechanic of limited EXP that player has to maximize, but allowing it to be absolutely counter-intuitive at the same time (oh you randomly activated a script by walking to that rock? Well shame on you, because you are now teleported out of the location and it is inaccessible for you.).
i hate the grind, in any form or any package it's just fill gameplay time with 'nothing' only to increase the time count and don't show how arid and lackluster you game is. obviously we don't say the whole rpg genere [both crpg and jrpg] are build around the missable content since the inception of the genere, it's literally drilled in the dna del genere.

but you don't want "non missable things" you want be able to spend an incalculabe amount in repete the same encounter to be able to win every fight with the "attack" action. basically demonstrating to don't have even start to understand the "gameplay" even exist.

and no, this isn't counter-intuitive, it's how logic works. you leave an area... and without any viable reason in game to return it you simply don't return it.

2) Creating all those convoluted variables such as "social", "economic", "daytracking" etc. (even RP to an extent) - only for them to be completely invisible to the player most of the time. Heck you aren't even notified when they are changed by your actions.
they are explained in the game, and it's just not trow in your face in the most dumb and retarded way a game can.
but you need to read the dialogues, understand what they mean, and perhaps using a bit of brain power to stich everything together.

but with someone calling "pseudo-mind reading" the most basic, plain and elementar interpretation of what you have write i undesrtand it's probabily go well beyond your ability.

I'm not even sure that the game even presented an actual explanation to those concepts, because it is only sufficiently explained on the community's wiki, which refers to them as "hidden stats" like a boogeyman. Is it that hard to make a small explanation for the player, instead of throwing around vague hints from the characters? Or just add one short sentence such as: "returning to X city, would probably take us another day, do we want to waste this time?". That would easily solve this problem, it's not rocket science.
if i'm dumb as a bag of rock, mean i not undestand anything so everything si dumb like me.
sorry, it's aboslutely the real games DON'T work like this.

tell to a pokemon fan "hidden stats are dumb". i'm remain here to laugh to your expense. and i hate pokemon games. [only i understand the thing i criticize, you know... it's only mature thing to do]
hidden stat are absolutely a trope of the genere as long it's exist. if you think is dumb because don't understand a shit, it's you

this is basically a very childish version of a

People who smh disagree with those points are just dumb sheep. And I don't even see any reason to argue with such people. It's not commissioned 3d party art and it's not something that is an engine limitation, those are pure and simple mistakes which hinder player's experience for no reason at all. I can only hope that such loyal F95 community, pointed those flaws to the dev ages ago.
people disagre my position are dumb as rock. you are a rock?
you know different people enjoy different things and if something is boring to you another person can find very enjoyable?
or you are some ultraspecial child the whole universe is based?
 
Last edited:

lostone2

Member
Jul 1, 2017
123
88
Who are your most fav/loveable and least fav/hated party member?
As a party member, Robin & Varia are my favorites. Ginasta is one of my least favorites, among other things, because she joins so later in the game but also because she has so few skills and her best one requires a piece of equipment. But I love her as a character.
 
  • Like
Reactions: Bob Jared

Etro16

Newbie
Jul 22, 2019
87
25
Can anyone tell me how to use cheat items on Joiplay while playing this game? So far it only work is money (sx). Increase level doesn't work properly, indeed it can reach the level into maximum, but when I beat the enemy, the levels and the status will return just like before using the cheat, the only change is the skills has been unlocked but only work for first slot character. You need to change it one by one without key character.

Is there any of you can solve this problem??
 
Jan 14, 2023
375
574
Can anyone tell me how to use cheat items on Joiplay while playing this game? So far it only work is money (sx). Increase level doesn't work properly, indeed it can reach the level into maximum, but when I beat the enemy, the levels and the status will return just like before using the cheat, the only change is the skills has been unlocked but only work for first slot character. You need to change it one by one without key character.

Is there any of you can solve this problem??
Changing your level is a bad idea, as several important story events / points are based on it. e.g. from memory: defeating the Big Bad (at that time) in the chapter 3 (?) war has a spread of points assigned to it, where being totally underlevelled (i.e. you 1000% cheated) gives none, and being overlevelled gives only +1 vrs like +3 for the perfect level range. This is enough of a difference to prevent you from two S-tier outcomes from that chapter, as you need to pull points from elsewhere to cover for it.

The level / xp curve in this game is TIGHTLY controlled and monitored (something that that person complaining failed to notice) - basically, only ever alter stats or money (and, again... be careful. e.g. cheating infinite pr0n and unlocking the mines in chapter 1 (300k? ish) is a bad idea because the game now knows you've cheated, and there's repercussions).

As for the mechanics of your question - it's most likely you're merely altering active memory (which is what cheat engine does) without writing it to the save. As you're on android and playing through a 3rd party program, no idea. Suggested search terms: "joiplay memory editing save state"
 
Last edited:
4.40 star(s) 177 Votes