- May 21, 2017
- 287
- 497
I think it's funny that none of this adresses the little parade they put on every time they promise an update that's delivered, like, 4 months past the date they chose to announce themselvesI'm honestly willing to give these guys the benefit of doubt. 750€/m/pp is not that much money to live off, even in Russia. They don't seem to be good at estimating how long things take, and honestly I don't blame them. I know people who are paid 10x as much as them to estimate how long some project or task will take and those people are still only acceptably correct like 60% of the time. Game development is a fractal of things that you discover you still need to do, and more often than not the last 10% of a deliverable takes longer than the first 90%. There's devs who indeed are good at pumping out content on a regular schedule, but cast a look at the various abandoned projects here to see what kind of toll that takes. Regardless of their skill, they've at least persevered to continue developing a game while making less money than many of the talented serial abandoners on here.
My working assumption is that they need the 750/mo to survive, and as much as they would like to pause the patreon until the update is done, they can't actually afford to. I imagine they're experiencing a lot of stress about the situation and honestly, there's truly very few things as demoralising as working on a task that's considerably past its deadline and you keep discovering more things that need fixing/finishing/polishing.
750 is not the kind of money where I demand accountability from indie devs, especially given their likely living conditions.
I guess they need more money to come up with a more original song and dance