One of the things I enjoy about this stuff is the learning of new skills along the way.
I now know a bit more about using Blender, a lot more about just how much you can do with renpy's image and audio functions, more about using Stable diffusion to modify style of existing images, more about pushing Paint.net way further than you'd guess it was able to go, and just now I learned for the first time about recording and re-encoding a gameplay video. Oh, and of course, I have been using Udio to generate music and then Audacity to fix the track by cutting out the problem bits / stretching some parts longer / adding some careful fades and normalisation.
By the way, all this was done with a 100% open source / free-as-in-beer software pipeline. (For now let's ignore the industrial scale "borrowing" of source material for building up the generative AI models)
The intro is all put together in Renpy, not as a canned video. There are no hard pauses so you can skip through the thing if you want, and I'll add a "has seen intro" flag so the player will get asked if they wanna skip it from 2nd time onward.
Ahem, and so with no further delay, I'd like to share a clip of "The Moorcock Incident" intro sequence...
View attachment The Moorcock Incident - Intro Sequence Sample-1.mp4