Hey everybody,
Progress has been pretty good so far. Because of that, I decided not to work on the game on the weekend and finally start trying out Genesis 9.
Well, not working on the game isn't exactly correct because I intend to use the created girl somewhere in the game.
The result of that can be seen above. The first g9 of The Neverwhere Tales.
In general, I'm not using stock characters most of the time. The majority is quite heavily morphed or edited.
This one is no exception since it's not a g9 model. It's a g8 model, 2 to be specific, and still morphed. After that, the morph transferred to g9. That worked pretty well although I had to mess with Blender for it (I can't wrap my head around the interface/controls of that thing...).
Transferring the g8 skin I had in mind didn't really work. So I used a g9 skin.
Overall, I'm pretty happy with her look, but g9 comes with some serious problems.
The main problem is the lack of correction morphs. Mostly noticeable on her left leg (the knee bend and the thigh). They just look off. There are ways to fix that (at least the thigh) to some extent, but that's nothing you want to deal with when doing several renders for a scene.
On top of that, the clothing options still suck and you can only get so far with converted clothing (I wanted to use another bikini for the shot above but it got messed up by the conversion process).
In short: She'll have a short appearance in Chapter 3 and then she'll be "benched" until we have at least some of the important correction morphs.
Outside of that, I'm nearly finished with the 3rd scene of Chapter 3, which adds another 69 renders and another ~200 lines of dialogue.
That brings the total to 258 renders and 901 lines in the dialogue file.
Cheers,
Ceolag