Hey everyone,
as promised, a short update before I go on vacation.
Steam update:
As I already mentioned, the game will be released to Steam on September 6th.
The 2 weeks before the release are usually the most important because they give a game the most visibility.
If you haven't wishlisted the game yet, now might be a good time to do so. Or to tell your friends about it ;-)
I admit I'm a bit nervous about the release although everything is ready. It's still a huge step for me, especially since I didn't intend to do that when I started working on TNT.
Thanks again to everyone who has been supporting me till today, I'm really glad to have you guys with me on this ride.
Chapter 6 update:
As mentioned last week, I'm planning the content/scenes for Chapter 6.
One result of that is that I'm (most likely) going to push the ending of Chapter 6 into Chapter 7.
The reason for this is, that the planned ending for Chapter 6 would've been a huge cliffhanger.
To give you some context: I don't consider Chapter 5's ending a cliffhanger - all the info is there. So if I talk about a cliffhanger, you probably get the idea...
With several months between Chapters, it felt wrong to leave you hanging for that long. The content itself doesn't get changed.
I also started writing the first scenes dealing with the end of Chapter 5 and the script file is at 402 lines as of now.
I'll most likely continue to write the next scenes while on vacation and when I'm back, I'll have quite a bit to catch up on when I'll start posing the renders for Chapter 6.
I'll post the first "real" Dev Update with the usual numbers for lines, renders, etc on September 6th together with the Steam launch.
Have a nice weekend ahead.
Cheers,
Ceolag