VN Ren'Py The Neverwhere Tales [v0.6.0.2] [Ceolag]

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Oct 10, 2022
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Well, historically speaking Templars were (had to be) Monks. :ROFLMAO:
Not the first time that has been brought up and I finally had an idea how to "fix" it (actually, Moonlight the dev of Glowing Stones had the idea...).
With the release of Chapter 5, the only trigger for the lewd scene is the door and you get a point for that scene.
So as long as you don't slap her ass, it doesn't matter which path you go, you'll end up with max point (depending on your other choices, of course) at the end.
Does it change Kaija's attitude too? As I see it slapping her butt sets their relation status.If you slap the butt, there is actually no real relation and Kaija is there for her duty, so if you leave the door open she performs her gf obligations to fulfil the requirements of her duty. If you don't slap, they have somewhat healthy relationship since MC running late and she has things to do she does not come in. Now, coming in to shower either cases feels weaker than initial way. I do understand why people wanna see the scene on love path but I think that way was more fitting to the story and characters. :unsure:
 
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Ceolag

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Does it change Kaija's attitude too? As I see it slapping her butt sets their relation status.If you slap the butt, there is actually no real relation and Kaija is there for her duty, so if you leave the door open she performs her gf obligations to fulfil the requirements of her duty. If you don't slap, they have somewhat healthy relationship since MC running late and she has things to do she does not come in. Now, coming in to shower either cases feels weaker than initial way. I do understand why people wanna see the scene on love path but I think that way was more fitting to the story and characters. :unsure:
Close the door to keep her from performing gf obligations :LOL:
That's actually the second reason for changing it. The slap implies you get "rewarded" for teasing/being rough with her. But that's not how she reacts later on, quite the opposite.
The "down with Kaija" fraction can still slap her ass, close the door, and be mean to her on every other occasion.:ROFLMAO:
The only "real" change is, that you don't get "punished" for seeing the lewd scene. Now it's just a decision between a more romantic or lewd way through the first scene. Everything else stays untouched.
 
Oct 10, 2022
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That's actually the second reason for changing it. The slap implies you get "rewarded" for teasing/being rough with her. But that's not how she reacts later on, quite the opposite.
hmmm... seems like I misunderstood that then. When you choose to rough with her, as you said she is not like that,I thought her response was things I do for duty attitude instead of rewarding MC and players. So what I thought of whole interaction, MC being rude therefore he was rude before which means Kaija does not feel anything towards MC so no RP for you there. In short, I thought that scene (slap+bathroom sex) was indication to their past as a couple.

Close the door to keep her from performing gf obligations :LOL:
The "down with Kaija" fraction can still slap her ass, close the door, and be mean to her on every other occasion.:ROFLMAO:
Why would I close the door? :devilish: On the contrary, I'd like to keep her close so I'd have a chance to betray her and her cult.:LOL:
 
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Maviarab

Doing Mafia Helmet Things....
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People can't take meme as a meme
They indulge with real life * Shakes Head *:)
Some Secret Kaija Fan **Shrugs**:whistle:
Well, most meme's are also terribly unfunny created by people who think they are fucking hilarious but really aren't.

No, before you ask, I'm not fun at parties either ;)
 

ThorinKing

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Well, historically speaking Templars were (had to be) Monks. :ROFLMAO:
Not the first time that has been brought up and I finally had an idea how to "fix" it (actually, Moonlight the dev of Glowing Stones had the idea...).
With the release of Chapter 5, the only trigger for the lewd scene is the door and you get a point for that scene.
So as long as you don't slap her ass, it doesn't matter which path you go, you'll end up with max point (depending on your other choices, of course) at the end.

For the Achievements:
10 for CH1, 10 for CH2, 10 for CH3, 12 for CH4
full list
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Grouping them ingame seems like a good idea, though.
I'll see what I can do there for Chapter 5.
I was being slightly ironic. ;) True, original Templars were monks, though I believe some non-monks did get attached to the order over time. And, even "monks" weren't always "monks". :LOL:

Thanks for the list - I'll add it to my notes!
 

Grumpy Old Aussie

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It can be funny what one can appreciate in a scene.
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Helena is definitely smoking hot and a few of us have a thing for her. Alas she seems relegated to the friend zone only.
I'd be happy to swap her in for Kaija as one of the four LIs.
 

ThorinKing

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I didn't get the alarm clock thing ?
Showing the passage of time during a scene. In many VNs, the clocks never move. On every cash register, the same total is always shown as rung up. The assets are usually static and difficult to change, so it's a detail that frequently gets ignored or is considered too inconsequential for a Dev to care about changing unless it is part of the story line. It's usually good time management not to manage the shown time. ;)
 
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Ceolag

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I didn't get the alarm clock thing ?
How dare you, I spent probably two hours finding a damn clock where I can change the time. :ROFLMAO:

Showing the passage of time during a scene. In many VNs, the clocks never move. On every cash register, the same total is always shown as rung up. Just a detail that frequently gets ignored or is considered too inconsequential for a Dev to care about changing unless it is part of the story line.
Not necessarily lazy. I have that too in Chapter 1 at the coffee shop. The problem is, that most assets aren't set up to change stuff like that. They use textures that have the total/time/etc baked in. To change that, you need to edit the texture itself. Depending on the asset, you might need to edit several texture maps. Pretty much pixel-perfect because if they don't match, it'll look off.
It's doable for sure, but you need a bit of knowledge in Photoshop and texture maps to do it. I had neither back then. :sneaky:
 

ThorinKing

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Not necessarily lazy. I have that too in Chapter 1 at the coffee shop. The problem is, that most assets aren't set up to change stuff like that.
I realize that it isn't something always easily done and that it often isn't unless it is somehow essential - or if you find an asset where it doesn't take an exceedingly long time to do it.

I've seen a couple of VNs where a character notes that they really need a new battery or need to get rid of that clock that no longer works - one eventually replaced a large wall clock (that I think was standard to the kitchen asset) with a piece of art - it was a whole thing! :LOL:

Just one of those little things that, when it isn't a major time sink to do, is fun to see done. And, when it is, it needs to be recognized. :)
 
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Grumpy Old Aussie

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How dare you, I spent probably two hours finding a damn clock where I can change the time. :ROFLMAO:



Not necessarily lazy. I have that too in Chapter 1 at the coffee shop. The problem is, that most assets aren't set up to change stuff like that. They use textures that have the total/time/etc baked in. To change that, you need to edit the texture itself. Depending on the asset, you might need to edit several texture maps. Pretty much pixel-perfect because if they don't match, it'll look off.
It's doable for sure, but you need a bit of knowledge in Photoshop and texture maps to do it. I had neither back then. :sneaky:
I wouldn't stress too much. I don't think 99% of your reader base cares too much about little details like that.
 
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