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Or whatever you want to call it...
I'm in the process of wrapping up version 0.6.0.1 which will be the version released to the Mercenary tier and Steam tomorrow.
It includes a few minor fixes in the code and some renders, but nothing game-breaking.
Because of the upcoming post with the new version, I unpinned the post with the 0.5.0.5 version.
It's still there if you need it, but you need to scroll down/search for it.
Overall, I'm pretty happy with the release so far and I'm looking forward to tomorrow.
Chapter 6 was the roughest development to date because of several setbacks due to RL reasons (I won't go into detail again, if you're interested you can find everything in the old Devlogs).
Additionally, it got bigger than I expected. I was aware of the fact that I have to cover a lot of stuff for Kaija, Elea, and Fiona with this Chapter but in the end, one idea led to another and thus to more work.
For example, the new... "menu" in Kaija's and Fiona's scenes was something I decided to add through the development of Chapter 6. It wasn't planned that way from the beginning.
I said it before, and it certainly feels like I said it after every release... but I do hate these long development times and the next Chapter has to be smaller.
Speaking of the next Chapter, development will start within the next several days.
I want to get it done this year and it feels like I have no time to "waste" to meet that goal.
This is no promise, of course. One thing I learned this year the hard way is, that there are things you can't predict or change and that will have a huge (negative) impact on development times.
Especially as a solo developer with a full-time job and a family.
I'm planning the content for Chapter 7 with that in mind. At least I try to.
We'll see how that works out at the end of the year...
I'm also planning to add more languages to the game. I started working on the first one but it won't be ready for Chapter 6. Hopefully for Chapter 7.
If you're interested in helping with the translations (mostly proofreading, getting rid of weird translations, etc - not a full translation) feel free to contact me through Discord (because I want all development-related stuff in one place).
That's it for now (I think...), have a nice weekend everyone.
Cheers,
Ceo