There's no point to this, I have the same problem but I just stopped playing after being annoyed for 10 minutes instead of yelling on the forums. It'll either be fixed one day or not. Being rude to the dev gets you nowhere.;_;
90% of my activity here is bashing dogshit writers trying to write instead of sticking to programming/drawing.
This game is the opposite case.
Stick to writing guys, you're quite good at that.
But don't make more games.
Like, really, even most awful, buggy, sandbox RenPy games are more fun to play than this abomination.
Idk, is that some cultural difference? Where are you from?
In civilized, first world society
WHEN I PRESS ESC - IT OPENS THE GODDAMN MENU
WHEN I PRESS ESC IN INV - IT CLOSES THE GODDAMN INVENTORY
NO AUTOSAVE? FINE, WHICH KEY IS THE QUICK SAVE?
STORY BASED, CHOICES DRIVEN GAME? WHO NEEDS ROLLBACK/HINTS/QUICKSAVES?! OF COURSE I PREFER HAVING TO CHECK PDF WALKTHROUGH GUIDE EVERY MINUTE
And of course I don't value my time - I love RP-walking there and back, to get that same unskippable driving cutscene, before I get my unskippable/unfastforward-able sex scene.
1 - I am yet to find a RenPy game in which inventory system is justified and not just an annoying whim of dev.Issue is your first two complaints are the same as how repy works.
Fully agree.99.9999% of all the games on this site are total shit. Like, complete, actual shit.
Share other picks pls!Night Driver is one of, like, 4 games on this site worth playing
Then Night Driver comes along, not that long ago even, and has great art and an intriguing story. Then someone like you comes along, and somehow wants to try to find some minute ignorable detail to complain about. I actually agree with some of your criticisms, but still, com'on. It's not that big a deal
That's the main reason for my post. It's not solving advanced NPC's AI or coding a whole new system. It's so trivial, that it should be almost more work to not add them than to implement themWhile some of your ease-of-use criticisms are perfectly valid they are ultimately trivial and easily implementable/fixable close to release.
Oh yeah, been on those discords :')And it's not like the dev is aggressive/unresponsive to criticisms and suggestions, and it's not like he has a parasocial cult who are aggressive to criticism in his stead (like a lot of big name titles I won't mention).
Partially - see above.So I guess what I'm saying is, wtf is your problem? Why phrase your criticisms this way instead of @-ing the dev here or on discord and just listing them like a normal person?
There's no point to this, I have the same problem but I just stopped playing after being annoyed for 10 minutes instead of yelling on the forums. It'll either be fixed one day or not. Being rude to the dev gets you nowhere.
So I guess what I'm saying is, wtf is your problem? Why phrase your criticisms this way instead of @-ing the dev here or on discord and just listing them like a normal person?
I encourage you all - especially blacktoad - to look behind the letters. Then hopefully you'll see that wasn't insulting post, but rather caring one. I stand behind the clou of my claims with 100% seriousness, a game might be 10/10 but if it is frustrating to operate - a lot of people will bounce off it. And that directly translates to less money for dev.But it's like... give BlackToad a break.
Do you enjoy masturbating?looks nice, but is it fun to play?
Oh, yeah, for sure it is easier to go through whole game, long forgotten parts of code you aren't even sure that are of earthly origin, in order to make sure all works and is stable, instead of working on top of existing system.. Tell me more about that.But seriously, regardless of your apparently characteristic unfunny hyperbole, it is more work to add some/most of the features mentioned during alpha vs finished beta.
You're wrong here and that's where your disapproval comes from.Besides which I and others have raised the issues you've mentioned (and several others) both here and on the discord, without any of the attitude or glib peroration. Some fixed, others put on queue. Your redundancy to the feedback process of this game is manifold.
Whilst i agree fully, for me Gabi hasn't had a scene for a while.i just want more scenes with anna and some action with gina
Yes, that's my entire point - I'd rather make meaningless arguments with online pervs than play the game cause it's not pleasant. And it saddens me cause it seems great overall!Then again, something tells me you're more interested in playing out whatever pathetic ego trip you're on than the actual game.
Those words mean you just straight up failed on the "reading" stage of discussion xDAre you threatening me with a bad review cus I triggered you? I've left bad reviews on several f95 games but I never labored under any delusion that they were anything more than my opinion. I certainly didn't expect people to treat me like some sage because I noticed flaws in a porno game.
...every feedback, even if it is identical one, copy+paste of someone's else feedback - it still ADD more information. And if something is adding information, then it can't be redundant.Redundant feedback absolutely exists especially when it's rude and insulting for no reason.
If he's smarter than you, he won't lower himself to the level of our discussion and do the only smart thing to do - take key points of it and add them to the rest.Take it up with blacktoad, see if he cares (signs point to: no).
Noone's pissed off :3If those are your options no wonder you're pissed off.
Like I said most of these issues have been voiced to blacktoad without the uncalled for rudeness. Repeating feedback is fine, your hostility and borderline 'tistic rationalization thereof isn't. Should take your own advice on reading comprehension imo. Bye.
Girl from skullchain room. It would be inreresting to meet her in another place and recognise her.Who is Lilia?