"Hey, there might be a legit problem here. Did you mean to do this?"
Absolutely. I'm trilingual myself and English, in general, is a pretty antagonistic language.
This is true but I wasn't referencing miscommunication. I was referring to the people often utilizing slurs or direct insults. If someone is using poor or odd grammar structure, I often assume they're well intentioned just to be on the safe side.
But not complaining about something is not an approval of something.
I explained my point poorly then. We have received approval for the writing pacing and the gameplay pacing. Not just approval, but praise.
I don't think it needs explaining why we tend to listen to positive approval instead of blatant insults.
If you go through the thread's history, I do mention "I'll pass it onto the devs" quite often. I suggest you go back a few pages because within context you're defending someone who was quite rude.
Those that weren't rude I took their suggestions to the dev. Just because I made responses doesn't mean I was dismissing them.
Forgive me if I overly explain things but when I say entitled, I do mean that genuinely. There's no miscommunication when someone uses racial and sexual slurs demanding we take out the story and replacing it with mind breaking or some form of domination. Which isn't valid criticism.
I am absolutely not saying all criticism is antagonistic or not valid, your posts simply isn't acknowledging the more objectively toxic parts of this process.
"We've heard this complaint before and, after considering it, we decided to keep it in place because it's the game we want to make. If you don't like it, this probably isn't the game for you."
I have said this. More than once. Though I understand if you don't want to go through a dozen pages or so.
I do repeat myself a lot, which I don't take issue with as I don't expect people to go more than one page back on average.
Just trying to give some helpful advice because you seem like a nice dude.
I welcome the advice and I appreciate the compliment.
This quote is a pretty conspicuous example of this kind of thing, but this unfamiliarity with adult game design language specifically and UX and game design theory in general pops up over and over again when making suggestions or critiquing feature implementation
In my defense, I'm not a game dev. I'm the community guy.
I read every post. I mean that quite literally. I pass on the feedback and the devs act or don't act on it.
Responses to these kinds of questions give the impression that a lot of UI desicions are based on "someone on the dev team thought this would be really cool" rather than any UX principles.
I'm actually the one that goes rule of cool.
If there's something that seems off, again this is an early beta. A lot of people, including you, seem to be under the impression that a lot of the design choices are deliberate and unchanging.
There's a lot of under designed, unfinished, and things that seem outright missing. I can not understate how
EARLY in the development we are because all of those claims are true. We're working on them. As I said, I pass all of our feedback to the dev team.
We however need time to gather improvements because we don't want to just randomly update every other day.
With so much of the team having a background in psychology
No that's just me. I do give input to some presentation of a scene but most of my direction was during the alpha stage.
the pushback that's sometimes shown when someone points out some way in which the game violates some well known UX or game design principle can be pretty frustrating.
What pushback? I have openly accepted feedback and brought it to the dev team. I even say I will bring it to the dev team to assure people they're being heard and taken seriously.
Unless there has been a miscommunication due to text admittedly not conveying tone properly, the only time I have given pushback is when we get someone demanding domination, gaslighting, abuse, or just a bunch of other kinks we don't want to include or when someone wants us to focus less on story.
The closest I can think of is that I mentioned that the grind rate will remain the same but that we include on adding more events that gift trust and love or adding alternative methods to speed it up such as gifts, more conversation options, more date and hang out options, ect.
Though that takes time.
I'm going to give a bunch of you the benefit of the doubt but I am informing you that they way some of you are coming off is that you're taking us not updating the day of your post as a no to your suggestions.
The lack of patience and understanding that we will get to it when we get to it, because there's a lot of more important things to work on such as the upcoming sex art update, is what is truly frustrating.
I'm sorry if I'm coming off as a little defensive. At no point have I said "no" to UI improvements. I have in fact openly stated I will and have brought attention to the suggestions to the dev team.
I however reserve the right to clown on people being objectively aggressive. Not accusing you of being aggressive but you are coming off as being very selective of my responses.
I apologize if I'm being a bit frank but I am somewhat annoyed by the inconsiderate approach you seem to be taking.
I have a question, Could we fuck Jean and Laura yet, bro
All three girls are fully romancable and sexable.