salscou

Engaged Member
Apr 14, 2020
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She's absolutely a Dom Bitch if you let her, but some people really like that, and others think they can fix her. She is fuckin hot either way, and always was. I think I cried at the end of the original Phoenix run. She wasn't as much of a B in the comics, though.
Dark phoenix hits harder if you were reading from the early 60's X-men, since you saw her grow up with the rest of the original team, if they hadnt brought her back and owned up to it, it would have been one of the most tragic comic book deaths.

jean in time.jpg
 

Maccabbee

Well-Known Member
Mar 26, 2024
1,750
3,010
Dark phoenix hits harder if you were reading from the early 60's X-men, since you saw her grow up with the rest of the original team, if they hadnt brought her back and owned up to it, it would have been one of the most tragic comic book deaths.

View attachment 4994689
I started reading X-Men with Giant-Size #1, where they introduced the new team, but then read all the back issues. It was my favorite comic for a long time, before I got into the independent scene. Yeah. Jean, Logan, Scott, and the rest were my heroes. Alex was my favorite, mostly cause Havok's power effect looked so cool on the page. Even peripheral characters like Banshee and Moira were peak.
 

FacelessVixen

Well-Known Member
Aug 25, 2017
1,639
6,982
Because I'm curious...

Everything maxed out (with FireFox playing a video as background noise):
Screenshot (194).png

Low Resolution enabled, Live2D Lite enabled, Image cache size to 512, no Preload Assets, and Allow Multithreading disabled (with FireFox still playing a video as background noise):
Screenshot (195).png

I guess my joke about video memory did have some merit since 'maxed out' would fill up most of my old GTX 1060's V-RAM buffer, and god knows how my old 750 Ti would work with this game. So I guess it would actually help to go into the BIOS and allocate some system memory as video memory for those with only integrated graphics/APUs to work with for those having lag issues. In terms of system memory, the game was using less than 1GB in both instances.

Guess I'll play around with my old GPUs and the CPU next, though I only know how to turn off threads and disable hyperthreading - messing around with clock speeds and voltages is too big brain for me.
 

The_Man_With_No_Name

Active Member
Dec 16, 2022
673
2,272
Because I'm curious...

Everything maxed out (with FireFox playing a video as background noise):
View attachment 4994773

Low Resolution enabled, Live2D Lite enabled, Image cache size to 512, no Preload Assets, and Allow Multithreading disabled (with FireFox still playing a video as background noise):
View attachment 4994774

I guess my joke about video memory did have some merit since 'maxed out' would fill up most of my old GTX 1060's V-RAM buffer, and god knows how my old 750 Ti would work with this game. So I guess it would actually help to go into the BIOS and allocate some system memory as video memory for those with only integrated graphics/APUs to work with for those having lag issues. In terms of system memory, the game was using less than 1GB in both instances.

Guess I'll play around with my old GPUs and the CPU next, though I only know how to turn off threads and disable hyperthreading - messing around with clock speeds and voltages is too big brain for me.
So I guess most issues come from a V-ram bottleneck? Not totally shocking since that's most things these days.

For people wondering why this more 2d looking game can be memory intensive, I guess its do to the fact that even in this image Laura's hair, head, mouth, eyes, body, and clothes are all separate assets that are checked and changed when a situation calls for it. So with 3 characters on the screen you start running into issues with low v-ram systems.
 
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FacelessVixen

Well-Known Member
Aug 25, 2017
1,639
6,982
So I guess most issues come from a V-ram bottleneck?
I'm still going to test this out with my older 750 Ti and 1060 GPUs, the integrated Intel Graphics 630, and run the game on my Steam Deck in gaming mode using Proton Experimental with 1GB and 4GBs of allocated video memory, but yeah, that seems to be the case.

I did "underclock" my CPU to just four cores and no hyperthreading - albeit still with a max clock speed of 4.7GHz, everything turned back up in the game, was getting in the neighborhood of 50% CPU utilization, and, no lag - even with my background noise, so I can say with first-hand experience that most CPUs with four cores or more that were made around Intel's Coffee Lake era should be fine.

I still have a Celeron G1840 and an i5 4690K from the Haswell/Devil's Canyon days, but I'm not digging up that PC out of the basement and buying thermal paste just for this, though I imagine that the older i5 should be fine.

Edit: I guess the point of this is to suggest that the devs give us some system recommendations because the game has become more system intensive than most other Ren'Py games that I've encountered.
 
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FacelessVixen

Well-Known Member
Aug 25, 2017
1,639
6,982
Steam Deck LCD numbers.

Launching the .exe though Proton Experimental (ironically, the .sh wouldn't launch in game mode):

20250630002850_1.jpg

My "maxed" settings form my desktop applied, and, still good. Changing the V-RAM buffer in the BIOS manually doesn't accomplish much since SteamOS changes it's V-RAM buffer dynamically. I set the UMA Frame buffer size to 1G in the BIOS, but it wanted to use 4.7GBs of V-RAM in this case.

So, yeah; Steam Deck verified in terms of hardware.

Edit: Oh, and, sex scene test:
20250630011401_1.jpg

I did notice that Rogue's yellow dress was flickering a bit on an interval when I lifted it. But other than that, the game was running smoothly and the numbers didn't move all that much from just talking to Laura.

So, for the sake of clarification, the settings that affect video memory, such as Image Cache Size, should be noted as such.
I find it interesting how everyone uses Laura to test things. I use her to test palette swaps, FacelessVixen uses her to test system usage...

Being a test subject is a little too on brand for her.:LOL:
And when first playing the game with 0.2, I dated her first as a test to see if my penis would get hard while playing this game. And she did, so, the test was successful.
 
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salscou

Engaged Member
Apr 14, 2020
2,992
13,046
I find it interesting how everyone uses Laura to test things. I use her to test palette swaps, FacelessVixen uses her to test system usage...

Being a test subject is a little too on brand for her.:LOL:
Shes a good sport about it, besides, she can heal if something goes catastrophically wrong while testing and she ends up with 6 arms and no eyes.

Laura when a new version releases.jpg
 

UnoriginalUserName

Forum Fanatic
Sep 3, 2017
4,895
17,294
Shes a good sport about it, besides, she can heal if something goes catastrophically wrong while testing and she ends up with 6 arms and no eyes.

View attachment 4994941
Eh...would she, though? If her mutation suddenly considers all that extra shit a part of her she'll continuously regrow them. Let's not turn my Murder Bunny into an Eldritch Horror, ok? :confused:
I vote we test shit on someone nobody likes so...Squirrel Girl.
 
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