Right, but that's only consequential regarding the relationship menu. In game you're still able to ask the girl about her quirks and change things around as needed regardless of how old the save is or how many times you encouraged/discouraged things previously.So, if you've finished the content and then got into 0.5a, you can't increase the count for masochism_encouraged, in this iteration of the game, unless you re-start the game.
That's what I was trying to say.
You can't get past level 5, it's the current max level for now. Sex with all current available girls will be unlock by progressing the story and their relationshiphow do i get past level 5 did i break the game and get stuck there or is that just the cap for now??? Also how do i get the option for sex for rouge and laura
Agreed and confirmed. I would only add that the display in the relationship menu may cause players (myself included) to not think we've activated/encouraged that quirk. But, of course, that would only be an issue until, possibly, the next update when one does run across an event where said quirk is encouraged.Right, but that's only consequential regarding the relationship menu. In game you're still able to ask the girl about her quirks and change things around as needed regardless of how old the save is or how many times you encouraged/discouraged things previously.
That's some interesting info on the technical side of things there. I figured it would probably be something to do with the visuals, but I didn't realise that would be because the game has to load ALL of a model's image files at once. That seems incredibly unhelpful on Live2D's side.How much VRAM do you have? It actually is possible that a new save might fix some of the memory issues depending on how old the save is, but if the issue is that the image cache is too big for your GPU then there might not be a way around it
I've tried a bunch of things to optimize the game, but the main bottleneck I'm hitting right now is that Live2D requests that Ren'Py load in all of a model's images every time the model is shown. eg. Rogue has like 46 images because of all the clothing items, and they aren't that small
I've thought about trying to modify Ren'Py to check if a model's image is actually going to be used before loading, but it's not a trivial check and has some downstream consequences that I haven't felt like messing with yet
open to suggestions. right now I think something like 4 GB of VRAM is required to play the game, but even that might be pushing it
I'll checkHuh? What do you mean?
I was about to back up UnsavouryPursuits on how I too see a significant change in performance.
But then you scared me with this comment so I quickly downloaded 0.5 and loaded a save.
It is totally playable with my 1GB vRAM.
Are you sure you are launching TNH with GPU UnsavouryPursuits ?
Although yeah, every time a character enters or leaves scene it lags game for a <1sec, which is noticable mostly when someone leaves or the scene is room change.
My first guess - check if you didn't overdone the optimalistation, maybe some check if the removal is actually required? Or lag it to the next loading part, so the amount of "loading" phases gets cut /2.
But other than those mini lags and more lags when using skip, I had no issues in game or sex scene with Jean. (don't have access to other ones so I can't try).
Aaaand since I am already here - let's do the uusual session of sharing my issues:
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Will there be animation of sex scenes with clothes on?We don't advertise girls until they appear in game.
If/When we add Emma, you'll still have to play through the chapters before she appears in.
1. Clothes were given to other girls.
2. Stuff was added to her default wardrobe.
3. Some clothes unlock as time passes.
Dude I just got through stats. Don't make me do math on a porn website.
The team are clear that this is inspired by RLE, but they are different games. This one is relationship/plot focussed, for your points 1 and 3 that's the nature of the game. The dev team encourage playing RLE because they are different.For a long time I wanted to write my opinion, but I was always too lazy.
Something constantly made me angry, irritated me in this game, but I couldn’t understand what exactly. The art is good and the text is nice, and the possibilities in the game are good, but something still irritated me. And then I realized.
So - how this game was inspired by the game from Oni,
then I think it would be fair to compare these 2 games.
There is no requirement to develop any relationship, you can pretty much ignore them past the initial intro.2. Relationships and the system of their development are also upsetting. I don't like Laura and Jean. At all. I don’t want to build relationships with them, waste time on them, take them on dates, etc. However, the game says that I should. But I don't want to, no, you have to. The Oni`s game gives me a choice with whom to build relationships and how to build them. Or forget about some character(s).
New locations are part of work in progress, we're told, awaiting art.Wishes:
The same restaurant/movie. Add a biker club for Rogue, a boxing club for Laura,
and something nice for Jean. Let's say an ice cream parlor where she feeds her little brother ice cream. Draw some kind of sex hotel, a “red room” (BDSM hotel) in the city. And finally add threesome.
Mom always told me I'm special
Yeah, this Jean talking about people's egos was just... heh.
So that was a bug! And I thought that was "realism and immersion" thing.I know in v0.4a, even if you're not in an official relationship yet, if you've flirted with someone "in front" of Rogue (as in, she doesn't have to be on screen but she is in the same room) that gets logged as cheating which won't go into affect until AFTER you've gotten into a relationship with her and after she's agreed to being poly and you've dated another girl and even told her about it. Did the devs fix that in this version?
appreciate the response. this helps out a lot thank you. now i don't have to waste time trying to get them to best friends. also makes sense since jean has not had any scenes one on one with either of the other girls the way Laura and Rogue have.No, there isn't a a way. This is statically define in code. Basically, Rogue and Laura are best friends via plot, any other combination, if I remember correctly, can only reach good friends.
Short answer: Game-wise,once you've reached good friends,you're good for any game requirements/criteria
Long answer:
Every character has a friend value, range and definition for every other character. The way it's calculated is if, for example, Rogue's friendship value with Jean is 40, and that's the top of the range,it's considered tier 1. That tier is then checked with the tier definitions. That definition determines if it's good friend (1), best friend (2), etc.
Last I checked (yesterday, I added that as part of my cheat injector), the max tier definition for most character to each other is 1. Rogue and Laura's is 2. That's also to say that Rogue's friendship value to Jean can be at 1000 and they'd still be just "good friends" while Rogue's friendship value to Laura can be 50 and they'd be considered best friends.