Ditty, my man, I really don't think I'm being arrogant here. your feedback seems to be that I should rewrite the entire game into a new engine because you're not happy with the performance of a multithreading option. that's not particularly helpful and I don't really know what I'm supposed to do about it other than share that it seems to be working for those who select the correct option for their setup. I will of course continue to look at ways to optimize the game, and if you have *concrete* and *reasonable* feedback about how I can do things better (and it's delivered with a *reasonable* tone, which I don't think was an issue here btw), I'm very receptive