The_Man_With_No_Name
Well-Known Member
- Dec 16, 2022
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Exact numbers isn't the issue. Yes, the rank word indicator is enough, though a termination signal of some form would be nice. Maybe the word "max" or something added on the friend menu. That will require graphics icons, so unless we collaborate its best left to the devs.For a test, I've added the friendship points to my own UI mod to see how many I've already accumulated:
View attachment 5038793
friendship-rank|friendship points
I doesn't stop counting after the last rank, so showing only the ranks is at least enough for me there in the quick menu without consulting the friendships screen.
Another notification popup like "Jean gained affection for Laura" could also be too much, as group activity already chains too many notifications in a row that these never seem to end. I've already made these slightly faster now.
I think it's fine if the friendships screen only shows the rank by the portrait frame, as numbers would make it look too unnatural how affections have developed so far. The exact affection stats to the player are enough for that.
The only unclear matter here is that Jean can only be Good Friends at maximum to Rogue and Laura. We'll see later in chapter 2 with the newcomers if there are more Best Friends possibilities before someone wastes too much time by grinding affection.
Nonetheless, an extra "Tutorial: Friendships" card in the database giving more hints couldn't really hurt without revealing any exact numbers.
The issue is that when love/trust is gained, there is a visual indicator telling the player that an action = points, but no such for friend points.
And there doesn't need to be a lengthy thing outlining every activity , just something added in the database or from Kurt giving people the general idea that activities done with multiple girls = friend points.
It's such a persistent problem coming up that it really should be added in a later version.
We'll see what ShinyBoots thinks.
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