Seems that you don't know how much work it takes to create a single scene. An update per month would mean a single scene with around 100 renders.
Did you even read what I wrote?
I've said it would be the perfect scenario by hiring people that do that, at the cost of earning less but creating a huge following of people. If this is not possible, I would understand, but I would not go beyond 2 months per update. There's a reason why it's hard to find games with a huge following (except for some big ones like BaDIK) because nobody ever does that.
Shipping updates faster creates more following, more money, which also leads to more stimuli for the dev team.
But the easiest, more comfortable method is to delay the updates months and months and that's why it's seen as milking patreons. People complain, keep asking for updates and this creates a "negative" situation for the dev team to work on. This is what happens every single day here on F95.
That's why I said it would be very refreshing to find a dev team that uses another approach, again, at the cost of shipping updates more regularly with less content per update. People would be happy, nobody would complain to wait 1/2 months and the dev would work in a situation where he/she doesn't have to deal with the same questions every time.