How you know where are you on the map. Dont see to have a character marker.
but does this link work, how do I use it?![]()
About Alpha-Hotfix v | 0.1.3.0.0
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Hello Parasites, here I am with a hotfix!
I know this update felt unfairly difficult for many of you because of the changes to character HP. Relax guys, it was just a bug. Everything’s fine, I don’t intend to make the game harder by simply multiplying enemy HP by ten.
So, thank you for your feedback, and I hope this version will be much more enjoyable to play.
Good luck testing!
Updates
Changes
- Items located nearby are now taken into account when crafting
- From the start, the merged skill is at level 6
- Venous can absorb your merged skill
- The parasite will not understand Anna when she is drunk or with low mind
- Replaced placeholder symbols (“;%?*№%?!...”) (parasite doesn’t understand Anna’s speech)
- Replicas of some events with mutants
- Molotov now also sets fire to corpses
- Added teleport sound for the queen
- Totems, loot boxes, cars and static loot points now respawn (BETA)
- You can now give a name to the wooden box
- Closing the book and hours with Esc/Tab
- Immortality for 20 seconds after the start of the game (to prevent invisible death)
- All corpses are now taken by train and then the mutant static points respawn (BETA)
- The uterus can randomly avoid dynamite damage by teleporting
- Various fixes and improvements
- I’ve updated the credits and added the missing alpha/beta Parasites. If you didn’t find yourself on the list, please contact watchmans on
You must be registered to see the links. I apologize in advance for the inconvenience
Bugs
- Balance of animal damage
- Increased growth for the large mutant uterus
- Changed max weight value for most containers
- At level 8 the parasite fully understands Anna
- Reduced neck turning radius
- Increased wooden box capacity
- Reduced corpse capacity
- Increased small arms damage
- Increased arrow durability and damage
- Disabled cinematic camera for counter-attacks, finishers and stealth kills
- Reduced stamina consumption while flying
- Location of sex positions with Krivich had inaccuracies
- When crafting, not all items were removed
- Strong rainbow effect when intoxicated with alcohol
- Rifle could shoot endlessly like a machine gun after the spider attack
- If you exit inventory while crafting, equipment buttons become inactive
- Items dropped into a nearby container after crafting or respawn had no USID
- After save/load, skill points in books displayed incorrectly
- Can’t reset new skills using the cheat menu
- The slave mark, clothes, backpack and sockets were placed incorrectly
- Interaction with the workbench was difficult
- During melee combat, it was possible to cut off heads of already headless slaves/mutants and send them into endless knockout
- Large Backpack inventory went off-screen
- Headless Slave didn’t take hand damage
- All functions/events for receiving damage or death were broken/missing
- Slave resource could not be obtained from headless
- Random line for arson of the vein applied to Molotovs instead of torches
- Bear could stay alive after being beheaded
- Incorrect damage calculation on animals after headshots
- Big mutant/uterus didn’t lose limbs during explosions
- After death of uterus, there was a chance of invisible spider attack
- Uterus was not susceptible to Molotov
- Fire could remain burning in the air after body disappeared
- In rare cases Anna could get stuck in “open mouth” animation
- When loading, the car trunk opened in the opposite direction
- Max level absorption on shooter was broken, number not increased
- Changing mouse sensitivity set FOV to 0
- Skills could be infinitely upgraded by reloading level (old system exploit)
- Reset entities in cheat menu could set counter to negative
- Recorder UI was cut off at the bottom
- Tanning rack arrow was opposite of the hide
- Horse could duplicate after healing
- Masks blocking water/snow could also block arrows
- If you open inventory at the very start and hide item menu nearby, it disappeared forever
- Collapsing item menu nearby made it invisible after reopening inventory
- Animals still made death sounds even without heads
- Disease statuses reset after save/load
- Body weight reset to default after loading
- Wound healing timer sometimes didn’t start after save/load
- In rare cases character appeared with 0 HP and died after loading
- 2D animation in command selection menu was incorrect
- Steel axe location incorrect
- Large animals could freeze in flying pose after obstacles
- Bound continued to pray even when attacked by animals
- Armor/thermal insulation could go into negative
- Sound controls in settings didn’t work
- After hitting an animal, it could stop attacking until you moved away
- Bound female used male voice when taking damage or dying
- in rare cases the player could load with 0 hp and die before the game started
Google links always get locked up, I think they have some kind of limit built into them, just use one of the other links from the OPbut does this link work, how do I use it?
thank you very much, from this I can download itGoogle links always get locked up, I think they have some kind of limit built into them, just use one of the other links from the OP
Edit: try this one from the OPYou must be registered to see the links
You need to rebuild that chest again, the old chest broken after the new update.Hi Guys,
before the up I created a plenty of wooden box in order to keep my stuff correctly but ... but since the up it is impossible to put another thing in !
Moreover, it is impossible to park them correctly.
Has anobody the same pb ? and, perjpas, an issue ?
Thx
open cheat menu , increase the merged skill higher than 8 should be enough for the parasite to understandHow can I fix the display of subtitles?
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Thx for the answer !You need to rebuild that chest again, the old chest broken after the new update.
Does this apply to already made characters ? or only for the start ?Do the tutorial on how to use CheatEngine, its built into the app and prompts you to use it at the start, basically just set it to scan "float" value types instead of "4 byte" (default) and scan for an "unknown value" instead of "exact value" (also default), then you increase the slider and scan for increased values, decrease the slider before scanning for decreased values, as well as scanning for unchanged values without moving it, do these scans repeatedly until you can't reduce the collection of values any more (I think there may have been around 50 values minimum when I did it), add all the values to the short list at the bottom by highlighting them all and right clicking, then hit add selected addresses to the address list and sort them by value using the tabs at the top while it is at max size tits on the slider in game, for her tits the max value was 1, so highlight all the 1s, then move move the slider down about a quarter, this separates all the 1s into 2 groups of different values that all match and are less than 1, the bigger ones are the ones that control the tit size, so while they are all highlighted (I think there were around 5 or 6 of them) click the sort by value option 2 more times so they all get put together in the list, then highlight the (Edit:lower not higher) ones only before right clicking them and selecting change value, put 1.5, 2, 3 what ever you like as the new value to make them bigger than the game allows, so long as the value isn't so big that it crashes the game, some games spaz out and then crash if you go too far
Knowing that the max value is 1, you should be able to just put a scan for 1 using the "exact value" scan option while the slider is at max to start off with, instead of unknown value and then scan for changes using increased values, decreased values and unchanged as I mentioned earlier, I also recommend ticking the check box for pausing game while scanning to speed up the scan process
Sorry for the long explanation, but it really isn't that hard to do and can be applied to a lot of games that have character creation as well as obviously for cheating unlimited health, stamina, ammo etc
Edit: change the lower values not higher as seen in this image and only scan for float values
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It's safe to assume that many of the blueprints are just placeholders for stuff that hasn't been developed yet.How can I see a list of all the blueprints with buildings that can be studied? I noticed that in the journal on "B" there are a couple of blueprints missing, on some it says "In progress required items" and "Unknown blueprint required items"