Meridione
Member
- Jun 5, 2023
- 102
- 149
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BIP.... BIP.... NEW UPDATE....
The Download for the mirrow is here ->
The Download for the mirrow is here ->
You must be registered to see the links
About Alpha-Hotfix v | 0.1.3.0.0
You must be registered to see the links
Hello Parasites, here I am with a hotfix!
I know this update felt unfairly difficult for many of you because of the changes to character HP. Relax guys, it was just a bug. Everything’s fine, I don’t intend to make the game harder by simply multiplying enemy HP by ten.
So, thank you for your feedback, and I hope this version will be much more enjoyable to play.
Good luck testing!
Updates
- Items located nearby are now taken into account when crafting
- From the start, the merged skill is at level 6
- Venous can absorb your merged skill
- The parasite will not understand Anna when she is drunk or with low mind
- Replaced placeholder symbols (“;%?*№%?!...”) (parasite doesn’t understand Anna’s speech)
- Replicas of some events with mutants
- Molotov now also sets fire to corpses
- Added teleport sound for the queen
- Totems, loot boxes, cars and static loot points now respawn (BETA)
- You can now give a name to the wooden box
- Closing the book and hours with Esc/Tab
- Immortality for 20 seconds after the start of the game (to prevent invisible death)
- All corpses are now taken by train and then the mutant static points respawn (BETA)
- The uterus can randomly avoid dynamite damage by teleporting
- Various fixes and improvements
- I’ve updated the credits and added the missing alpha/beta Parasites. If you didn’t find yourself on the list, please contact watchmans on
You must be registered to see the links. I apologize in advance for the inconvenience
- Balance of animal damage
- Increased growth for the large mutant uterus
- Changed max weight value for most containers
- At level 8 the parasite fully understands Anna
- Reduced neck turning radius
- Increased wooden box capacity
- Reduced corpse capacity
- Increased small arms damage
- Increased arrow durability and damage
- Disabled cinematic camera for counter-attacks, finishers and stealth kills
- Reduced stamina consumption while flying
- Location of sex positions with Krivich had inaccuracies
- When crafting, not all items were removed
- Strong rainbow effect when intoxicated with alcohol
- Rifle could shoot endlessly like a machine gun after the spider attack
- If you exit inventory while crafting, equipment buttons become inactive
- Items dropped into a nearby container after crafting or respawn had no USID
- After save/load, skill points in books displayed incorrectly
- Can’t reset new skills using the cheat menu
- The slave mark, clothes, backpack and sockets were placed incorrectly
- Interaction with the workbench was difficult
- During melee combat, it was possible to cut off heads of already headless slaves/mutants and send them into endless knockout
- Large Backpack inventory went off-screen
- Headless Slave didn’t take hand damage
- All functions/events for receiving damage or death were broken/missing
- Slave resource could not be obtained from headless
- Random line for arson of the vein applied to Molotovs instead of torches
- Bear could stay alive after being beheaded
- Incorrect damage calculation on animals after headshots
- Big mutant/uterus didn’t lose limbs during explosions
- After death of uterus, there was a chance of invisible spider attack
- Uterus was not susceptible to Molotov
- Fire could remain burning in the air after body disappeared
- In rare cases Anna could get stuck in “open mouth” animation
- When loading, the car trunk opened in the opposite direction
- Max level absorption on shooter was broken, number not increased
- Changing mouse sensitivity set FOV to 0
- Skills could be infinitely upgraded by reloading level (old system exploit)
- Reset entities in cheat menu could set counter to negative
- Recorder UI was cut off at the bottom
- Tanning rack arrow was opposite of the hide
- Horse could duplicate after healing
- Masks blocking water/snow could also block arrows
- If you open inventory at the very start and hide item menu nearby, it disappeared forever
- Collapsing item menu nearby made it invisible after reopening inventory
- Animals still made death sounds even without heads
- Disease statuses reset after save/load
- Body weight reset to default after loading
- Wound healing timer sometimes didn’t start after save/load
- In rare cases character appeared with 0 HP and died after loading
- 2D animation in command selection menu was incorrect
- Steel axe location incorrect
- Large animals could freeze in flying pose after obstacles
- Bound continued to pray even when attacked by animals
- Armor/thermal insulation could go into negative
- Sound controls in settings didn’t work
- After hitting an animal, it could stop attacking until you moved away
- Bound female used male voice when taking damage or dying
- in rare cases the player could load with 0 hp and die before the game started