i keep coming here every 1 hour just te see if its out or notdamn the waiting is intense xd
hey man can you do the same for the new version? Would be awesomeSo I got some free time (cancelled my daily goon sesh) and used the time to hack together a crude animation menu:
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I highly encourage you to play the game first see the animations in action, but some of the animations are just too good to leave to RNG.
Get the modded builds here:You must be registered to see the links
SHA256 Hashes:
Windows 9E4BD2615E799D52939C0EA3A54954F5C551BECFAE113AFFCFAFD712A5A2AC78 Linux E8D9F6CE6A08A8D75F8B41BDA0BA13B4DF09E1C3295DCCFD8546B7E52BF9AE19 Android (APK) 66D192A9CEC8512F2E8F477C835A0648F36288B45191BA4E24A153C89F430CF1
I didn't tests these ones a lot, so let me know if there are any issues.
Important: These builds are not official, so don't blame the developer/the original game if it does not work or look bad
On it right now. Might take me until the weekend to get things done though.hey man can you do the same for the new version? Would be awesome
Do you have to remake the whole thing, or is it just patching a few variables? any chance we could cobble it together ourselves with the original mod as a base?On it right now. Might take me until the weekend to get things done though.
This one seems a little more robust than the 1.3 version. I already got a running version, I'm just fighting some weird issue with the translations. Never worked with translations in Godot, but I'm starting to figure things out.Do you have to remake the whole thing, or is it just patching a few variables? any chance we could cobble it together ourselves with the original mod as a base?
did u read the previous posts?any chance we get the debug mode for this version as well?
I saw the same windows defender trojan alert for another godot game a few days ago. Either it's a windowsdefender false positive or godot games are magically getting infected with the same trojan, which is doubtful. I have bitdefender and it found nothing.Hmm, Don't think the dev will purposely upload a virus but this is the first time Windows defender has gone crazy for a game lol
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Translations as in code or human language?I'm just fighting some weird issue with the translations. Never worked with translations in Godot,
good ladI'm also documenting my steps this time around, so once I got things working, I'll probably post some basic instructions for anyone who is interested
Again, so annoying... Last time it got flagged just because I capped FPS in the exported build. This time it’s probably because I made it run in resizable 1280x720 by default - I don’t think I changed anything else in the executable.Hmm, Don't think the dev will purposely upload a virus but this is the first time Windows defender has gone crazy for a game lol
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Human translation. It's nothing major, just annoying to me. I think I got it fixed for the most part, but I'm out of time for today. Will keep looking into it tomorrow any maybe get a modded version out by Tuesday or WednesdayTranslations as in code or human language?
If she loses her shorts or shirt (not the jacket), torch becomes unusable. Unless you meant the logic as in, the dev's reasoning. That's probably just 'cause it's way too early for the protag to know what's happening.Anyone knows the logic behind the torch being unlightable? It's kind of frustrating saving torches for later when they won't even be of use