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slepth

Newbie
Aug 5, 2016
90
88
Here we go again! Wohooo!

I wish the dev have the latest CPU/GPU so he can make even better HQ animations -_-
 

youraccount69

Engaged Member
Donor
Dec 30, 2020
3,395
1,357
ThePilgrimage-CH2v0.1Beta
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RatherDevious

Newbie
Jan 29, 2018
73
232
To answer a frequent question, the save bug is well known and has already been taken care of.

This is a glorified Alpha build wearing a Beta build costume. The ability to save wasn't considered a priority as there's really nothing here. It's simply a foundation of what is to come.

Enjoy the scenes and content currently available, but expect changes for when a more proper build is finished (within a month or so)
 

Arkanae

Newbie
May 29, 2018
70
100
messman not sure if the save bug was reported, but:

Code:
 File "renpy/compat/pickle.py", line 107, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <enum 'Strategy'>: attribute lookup Strategy on store.BattleSystem failed

While running game code:
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <enum 'Strategy'>: attribute lookup Strategy on store.BattleSystem failed
 

EthanB86

Active Member
Jun 7, 2020
548
943
messman not sure if the save bug was reported, but:

Code:
 File "renpy/compat/pickle.py", line 107, in dump
    pickle.dump(o, f, pickle.HIGHEST_PROTOCOL if highest else PROTOCOL)
PicklingError: Can't pickle <enum 'Strategy'>: attribute lookup Strategy on store.BattleSystem failed

While running game code:
  File "renpy/common/00action_file.rpy", line 414, in __call__
    renpy.save(fn, extra_info=save_name)
PicklingError: Can't pickle <enum 'Strategy'>: attribute lookup Strategy on store.BattleSystem failed
check the second post on the thread (by me). i gave my full traceback of the save bug and other people seem to be having similar issues
 
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