nooneparticularseriously
Member
- Dec 15, 2023
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You can repeat them without problem.So how do I go through missions if old saves are not valid? The save in the attachment has all missions already completed.
Buddy, just read the update description. That's as far as this version goes. But there are a few updates for previous segments.nothing happening after returning from derelict ship? no quests anywhere, no new events? am i missing something or am i bugged or is there no content after that?
There are some issues with switching the background music when game jumping between location, but I will fix it with time. I added many cabins on crew deck for characters who join crew later. Xen will have her room, as well as other companions. Jesora is a main officer - first mate. Positions in the crew do not depend on the amount of scenes, but are important for the unity of plot. Admiral Hackett doesn't have much story, but there is no doubt in the Alliance navy hierarchy, he ranks above Shepard.I think this is a bug (it happens even if you start a new game!). At the very beginning, if Tally goes to the CLUB, the club music will play, BUT as soon as she leaves the club, the music will play everywhere (in all sectors of the ship), which is probably not supposed to happen. I think if you leave the club, the music should return to the default.
I'm also curious if the sectors will be expanded:
1) The crew deck is quite large, but all the doors are locked. It's odd that even Tika doesn't have her own room, while Nyun does. Oh, although Ami got a spot in the lab, and Nyun can be found in the bar (which makes sense). Tika could (perhaps) be placed in the hangar or engine room as a work area.
The scene with Tika on the bridge is essentially Wrex's room, and it's also odd to give Jesora a room on the bridge (although I wouldn't say she's the main character, more like a supporting character).
In my opinion, it would be more logical to have four rooms on the bridge for four characters: 1) the main character, 2) Tika, 3) Nyun, 4) Wrex, the krogan. Ami doesn't need a separate room; she's always in the lab. And Jesora should have a room on the decks.
Also, the Lover Deck is completely dead right now, but it might get some development in the future.
I know the_architect (Lust is Stranger, Goons Raid Her, Hack & Stalk) is working on one that should likely fit all of thatIs there other mass effect AVN games likes this which are not abandoned and still going on but with male MC and strictly a harem without other men sharing/ntr?
For me, the first part feels unfinished (the scene with the ALIENS and mutants in the lab is very poorly developed and has no logical conclusion). Therefore, some of the content even feels superfluous (out of place).Honestly, I liked the first game much more at its core, even though it had a jumble of mechanics that was addictive. Here, you can't complete missions solo and you have to bring a partner with you, which I tried to completely ignore in the first game. In the second, it's forced upon me by the mission mechanics themselves. I'll wait a couple of years; maybe I'll get interested.
Is there other mass effect AVN games likes this which are not abandoned and still going on but with male MC and strictly a harem without other men sharing/ntr?
It's called Indoctrination and it's currently on hold. It seems his Patreon Supporters were more interested in StH atm. While it is in the ME universe, it didn't feel much like ME to me. There was only a "bad guy" path when I played it, and it didn't look like there was anyway to do a "good guy"path then. Not sure what he's done with it, or has planned for it, since the demo first released. Things may have changed.I know the_architect (Lust is Stranger, Goons Raid Her, Hack & Stalk) is working on one that should likely fit all of that